this post was submitted on 10 Jun 2023
1 points (100.0% liked)

Apple

17450 readers
176 users here now

Welcome

to the largest Apple community on Lemmy. This is the place where we talk about everything Apple, from iOS to the exciting upcoming Apple Vision Pro. Feel free to join the discussion!

Rules:
  1. No NSFW Content
  2. No Hate Speech or Personal Attacks
  3. No Ads / Spamming
    Self promotion is only allowed in the pinned monthly thread

Lemmy Code of Conduct

Communities of Interest:

Apple Hardware
Apple TV
Apple Watch
iPad
iPhone
Mac
Vintage Apple

Apple Software
iOS
iPadOS
macOS
tvOS
watchOS
Shortcuts
Xcode

Community banner courtesy of u/Antsomnia.

founded 1 year ago
MODERATORS
 

(Pardon the pun)

top 2 comments
sorted by: hot top controversial new old
[–] [email protected] 0 points 1 year ago (1 children)

IIRC, Apple licensed Codeweaver’s source and is extending it privately. My take is that this code, along with Game Mode is basically “Rosetta” for Windows, optimized for games. That would mean that you would launch a windows game on an M-chip Mac and it would launch without having to kick off an emulation mode. Folks playing FFXIV on Mac would have the feel.

I do think that PC devs will need to do something, I don’t think executables will work. Rather Apple is subsidizing the investment that the consumer and the developer needs to invoke to have a more prolific gaming experience.

[–] [email protected] 1 points 1 year ago

Did they license it? The CW blog post was vague on that, though they did call out that they “did not work with Apple on this tool”.

I’d have thought that if some money exchanged hands that Apple would have also had their help in development.