this post was submitted on 07 Oct 2024
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[–] [email protected] 43 points 1 month ago (1 children)

I can't wait for a new always online game featuring John Halo with kernel level anticheat which won't work on Linux.

[–] [email protected] 16 points 1 month ago (2 children)

Halo infinite uses non kernel level anti cheat if that means anything.

[–] [email protected] 7 points 1 month ago (1 children)

yeah chances are they'll stick with EAC and continue to be friendly towards the steam deck (and indirectly towards desktop Linux as a whole)

[–] [email protected] 3 points 1 month ago (1 children)

EAC is a Kernel-level anti cheat

[–] [email protected] 3 points 1 month ago (1 children)

okay cool but it works with a usermode module in Linux for now, and will probably continue to do so.

[–] [email protected] 3 points 1 month ago (1 children)
[–] [email protected] 2 points 1 month ago

no you're cool

[–] [email protected] 4 points 1 month ago

Its a start.

[–] [email protected] 32 points 1 month ago

They’re rebranding to Halo Studios and switching from an in-house engine to Unreal Engine for all future games.

[–] [email protected] 22 points 1 month ago (1 children)

Unless they are moving away from live service, idgaf.

[–] [email protected] 5 points 1 month ago

Sadly, that's just the norm nowadays. I can hope they just release a $60 halo game like in the past, but that doesn't make Microsoft as much money.

I just hope for a not terrible live service at the bare minimum, but knowing Microsoft I doubt it

[–] [email protected] 14 points 1 month ago

Will be interesting to see if 343 just sucks at making Halo games, or if their engine was holding them back. Or both I suppose.

I hope multiple Halo games confirmed means some singleplayer/coop story stand alone titles. Seperate and quatantined from the online live service multiplayer titles.

[–] [email protected] 6 points 1 month ago

That's cool and all but I won't trust Microsoft with anything anymore. I've really liked Halo in the past, but I won't be buying anything they put out.

[–] [email protected] 5 points 1 month ago (1 children)

I didn't know they was still around

[–] [email protected] 24 points 1 month ago (1 children)

343 is just a MS studio that they gave Halo to after Bungie made the good ones. Anyone important to making Halo what it was is long gone.

[–] [email protected] 4 points 1 month ago (1 children)

Initially a lot of them stuck around for the formation of 343i though. Don't know if they've stuck it out since though

[–] [email protected] 1 points 1 month ago

Well there was Joseph Staten, worked on CE/2/3/ODST, went with Bungie when they became independent, then rejoined MS and ended up being "Head of Creative" on Halo Infinite.