this post was submitted on 19 Oct 2024
64 points (97.1% liked)

Games

16822 readers
1097 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
top 7 comments
sorted by: hot top controversial new old
[–] [email protected] 17 points 1 month ago (1 children)

I've played the game when it was free for a while and I'm wondering why this doesn't happen more often. The game is a pile of huge gameplay concepts, wasted potential, repetitive mechanics and a ton of bugs. I like what it could be but we've lived in that illusion long enough, chances are this will stay in development and eventually just cease to exist.

There's a very small chance it will get officially released but honestly nothing I even have to consider.

If only the developers started to to finish and polish parts of the game...

[–] [email protected] 9 points 1 month ago (1 children)

Aka the No Man's Sky approach. After the disastrous launch the team focused on one specific component of gameplay and got it to a place they liked and then moved onto the next.

I am personally convinced that Roberts is trying to keep Star Citizen limping long enough to retire before the shit storm of lawsuits hit the company.

[–] [email protected] 7 points 1 month ago* (last edited 1 month ago)

Apparently the EULA blocked them from lawsuits, as people have tried suing them before.

This guy tried suing them six years back over his $4500.

https://www.vice.com/en/article/star-citizen-court-documents-reveal-the-messy-reality-of-crowdfunding-a-dollar200-million-game/

Ken Lord was one of those fans, and an early backer of Star Citizen. He’s got a Golden Ticket, a mark on his account that singles him out as an early member of the community. Between April 2013 and April 2018, Ken pledged $4,495 to the project. The game still isn’t out, and Lord wants his money back. RSI wouldn’t refund it, so Lord took the developer to small-claims court in California.

On June 13, 2018, a judge ruled in favor of Star Citizen. According to Lord—and the LA county court records—the judge dismissed the case without prejudice, saying an arbitration clause buried in the Star Citizen end-user license agreement prevented Lord, or anyone, from taking RSI to court for a refund on a game that some backers think may never come out.

I suppose a class action lawyer might be able to find some jurisdiction in which they were taking money and running afoul of consumer protection laws.

Thing is, I think that a class action lawyer is going to want to go after someone with money, and when CIG runs out of funds, I don't expect that they're going to be a very interesting target.

[–] [email protected] 9 points 1 month ago

After the presentation they recorded a new no-crash version and uploaded that to YouTube as well. They wanted to risk the crashes during the presentation to show it was a live, playable demo

[–] [email protected] 7 points 1 month ago

[in British] Oh no!

[–] [email protected] 3 points 1 month ago
[–] [email protected] 2 points 1 month ago

Hahaha, shows ya what happens when you have a leech at the helm