this post was submitted on 06 Jul 2023
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Deep Rock Galactic

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Let's see if we can get some discussion going.

Recently, at least, my main has been Scout. I run M1000 with Electrocuting Focus Shots - the way I've built it provides a nice breakpoint for acid spitters. After playing Scout for a while I find it a little hard to go back to a slower class - more than once I've tried to grapple away and realize "wait you idiot you're playing Engineer".

After Scout, I like playing Gunner the most, followed by Engineer. I don't really like playing Driller much - despite having many promotions on my other classes, I haven't promoted Driller yet! I don't hate the class, or anything, I just didn't ever really click with the playstyle. I have a healthy respect of Drillers on my team for being able to handle crowd control well, so cheers to you guys.

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[–] [email protected] 18 points 1 year ago* (last edited 1 year ago) (1 children)

I prefer driller, but rotate regularly to fill (and promote). I feel like it's the most versatile class in the game.

  • Bugs? All 3 weapons do AoE very well and bring extra utility (robots on fire, enemies frozen, bugs slowed, etc.)
  • Stuff on the wall? EPC + Thin Containment Field
  • Gotta get somewhere? Drills
  • Teammates? C4

That said, they're all fun in their own way.

Edited for formatting

[–] [email protected] 6 points 1 year ago

"Teammates? C4" hits very close to home

[–] [email protected] 9 points 1 year ago (2 children)

The opposite, I'm a generalist and play all four classes equally (they are always on the same rank). I couldn't imagine restricting myself to one artificially.

[–] [email protected] 6 points 1 year ago

I'm the same way. All the classes are fun! I'll fill the last spot in any mission with whatever class hasn't been picked or just choose the lowest ranked class I have.

[–] [email protected] 2 points 1 year ago (1 children)

It's not artificial, at least for me - it's just a natural consequence of getting into the groove. I play scout, I get used to scout, I want to play more scout cause it's what I'm used to. I still switch it up, usually to Gunner, but habit is what it is.

[–] [email protected] 2 points 1 year ago

I find myself switching a lot because I play with randoms all of the time. I will choose my class based on whatever the team needs as I join.

[–] [email protected] 8 points 1 year ago

Engineer. Engineer has the most creative gameplay I find. There are lots of ways of using his kit to create chokepoints, save ammunition by electricuting enemies without shooting them directly or with turrets, bridges to nowhere to funnel enemies that you can jump off and make them walk all the way back, and more.

Scout is my go to when I want to rely on speed and skill over excessive/quick planning.

[–] [email protected] 8 points 1 year ago (1 children)

Driller is my go to.

Im absolutely terrible at traversing terrain and being able to just look at where the drop pod has landed and tunnel my way there is what made me love the class.

The flamethrower is great while solo, and the Cryo gun fixes the issue of friendly fire while playing with friends who can all gun down the frozen dreadnaughts nice and quick

[–] [email protected] 7 points 1 year ago (1 children)

There's is no problem that can't be solved if you just drill hard enough.

[–] [email protected] 4 points 1 year ago

Gurren Lagann reference. Nice

[–] [email protected] 7 points 1 year ago (1 children)

I main gunner. I like almost all of its weapons, grenades, shield generator and the zipline. I have found very enjoyable balanced and unstable OCs for all three primary weapons. Gunner class armor looks baller. The other classes are fun but there is always something that keeps me from wanting to play them constantly, but not gunner.

[–] [email protected] 2 points 1 year ago

There's something so addicting about holding down mouse 1 with my Big Bertha flak cannon and watching an entire swarm struggle to get close

[–] [email protected] 7 points 1 year ago (1 children)

I play solo. I started as gunner, but then switched to the scout because the grapling hook makes it so much easier to get around. If I played in a group, driller might be a good class, but I prefer to play solo and take my time.

[–] [email protected] 4 points 1 year ago

How do you work around the lack of firepower on higher hazard levels?

I love swinging around and getting secondary objectives done so easily. But really struggle to have enough ammo when bigger bugs roll in

[–] [email protected] 7 points 1 year ago (1 children)

Driller, baby!

I mostly play solo and after trying them all, that was just the one I vibed with. Although, when I do get into a group with friends it tends to go badly for them because I'm so used to being able to flamethrow everything without concern for other people.

Yes I am bad at this game.

[–] [email protected] 3 points 1 year ago (1 children)

That's what the Friendly perk is for!

[–] [email protected] 2 points 1 year ago

First one my husband got. I wonder why 🤔

[–] [email protected] 6 points 1 year ago

Scout. Started the game with a buddy of mine, he picked Engineer as his main, since these two classes seem to synergize pretty good

[–] [email protected] 6 points 1 year ago

Ive played all the classes for about 100hr each. Last class i chose was driller mainly because i dont like the feeling of flamethrowers in games and my friend was already playing as them. Anyway i level up with driller until i unlock the (imo) best primary in the game: Corrosive sludge pump. GODDAM DOES IT FEEL GOOD TO USE. I can charge a shot and the bugs fizzle away like soda. I now have about twice as many hours on driller as other classes, currently on silver 1. Driller is the most fun i had in his game

[–] [email protected] 5 points 1 year ago

Engi all the way! Started building up a scout after 300+ hours of nothing but engineer. Scout is fun, I like the mobility. I love having a good driller in my squad, so I think that will be my next class after I level up scout for a while.

[–] [email protected] 5 points 1 year ago (2 children)

Started with Scout as it had the most appeal initially. Quite challenging to get into the other classes now. Got that need for speed!

[–] [email protected] 3 points 1 year ago

Zipping around like Spiderman is addicting.

[–] [email protected] 3 points 1 year ago (1 children)

May the Lord and saviour Karl himself introduce you to the Special Powder overclock?

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

The problem with Special Powder is that it means giving up my Embedded Detonators. I play solo, so I like a versatile load out.

[–] [email protected] 4 points 1 year ago

love driller. digging paths in a digging game efficiently and having a strong freeze weapon feels fun to me

[–] [email protected] 3 points 1 year ago

I main Engineer, then Scout, then Driller. I have to admit, I don't really see the appeal of Gunner. The rest kill stuff just as fast, and I always feel like he's the class the group could do best without. Missing a scout, engineer (especially together) or driller is annoying, missing a gunner is... Eh, whatever. This excludes certain super vertical maps where his zip lines save so much time

[–] [email protected] 3 points 1 year ago

I mainly play engineer both for the versatility and for the ability to place turrets and platforms. The platforms in particular open up a lot of options for traversal. The engineer also has access to some of the coolest weapons in the game in my opinion.

[–] [email protected] 3 points 1 year ago

Have the highest play time and promotion (gold 2) on scout, but some time ago begun to enjoy the "no way? I make my own way!" energy of driller. Also often rotate, both dwarves and loadout.

Some fun ones for driller
-sticky flames for area denial
-vampire and barbed drill for the freeze gun
-slowdown build on the sludge gun for dreadnought fights

[–] [email protected] 3 points 1 year ago

I don't main any class. I really like how each gives a completely different gameplay so I switch them from time to time. It doesn't get boring in here haha

[–] [email protected] 3 points 1 year ago

Solo I tend to pick scout just for laziness of getting around quickly. Normally only run simple mission types this way.

In group play I mostly do driller. Even if I'm useless the whole mission I can make up for it with B lining to extraction point. Overall I just like the feel of the class and that I am always making an easy to use hole to where we're going and use later. (Don't worry about the one that leads through a ceiling to my and your death. I'm sure it won't be a problem later in the mission.)

That said I do like all the classes and mix in a healthy share of gunner and engi keeping overall ranks semi near each other.

[–] [email protected] 2 points 1 year ago

Once I learned the power of the Special Powder overclock for Scout's boomstick, it was over.

I would no longer be inconvenienced by walking, and beyond the speed of riding pipes.

Scout with that overclock changes the playstyle drastically, and I love it.

[–] [email protected] 2 points 1 year ago

Scout >>>>>> Driller/Gunner > Engineer
I like all the classes though, but scout lets me go as fast as my brain does. wheeee
I also am the one who never dies on my team so I end up being some kind of frenetic medic. I tend to play support and sniper classes elsewhere so it's like, exactly tailored to me.

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