this post was submitted on 14 Sep 2023
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Finally getting around to checking out Fallout 4. I played it through without the DLC a while back but I think it’s about time I get down to it on my list and play through the DLCs. I wanted to do it on the survival difficulty or one of the harder ones at least. That led to me checking out the achievements. I don’t keep up with newer games but I didn’t realize achievements have gotten quite this bad. Most of the achievements are ones you get from the story itself, no challenge there. Then I found out there is no achievement for higher difficulties. I enjoy a challenge, it’s why I go back and play games that I enjoy. And I know it’s a reward in and of itself to beat it, but it feels less validating to not have an achievement. Especially in an open world game where people will want to experience more of it.

It’s not even that games have gotten easier per se, but more than they don’t reward playing on harder difficulties and skimp on challenges like achievements. I like harder difficulty because it encourages me to engage with every system I can. So what gives? Is this just me or has everyone else noticed how phoned in most achievements and difficulty options are these days?

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[–] [email protected] 23 points 11 months ago

The secret is: You can still play the game in a harder difficulty even if there isn’t a tiny jpg you get on your profile for doing it.

[–] [email protected] 11 points 11 months ago

Tbh, I don't give a fuck about trophies or achievements. I don't have a single platinum trophy despite having a ps4 for like seven years. I played Fallout 4 on Survival because it was fun. It's a good balance for gunplay. I like the immersion of saving on sleep. It's actually a damn good survival mode, and you should do it even without a trophy.

[–] [email protected] 6 points 11 months ago

Any other examples you can give since you feel most games do this, and not just Fallout 4? Starting to read your post you send the message you got surprised. At the end you write like all games do this now. Not trying to just argue here, I'm genuinely curious which one it is. Nice thoughts.

[–] [email protected] 4 points 11 months ago (1 children)

Achievements shouldn't be locked behind things people might not wanna do.

[–] [email protected] 1 points 11 months ago (1 children)

Why? At least some people will want to do them, so if you don't want to do them then just don't do them!

[–] [email protected] 5 points 11 months ago* (last edited 11 months ago) (1 children)

To flip that around, if you wanted to do a thing just for the sake of doing it, what does it matter if you don't get an achievement for it?

[–] [email protected] 2 points 11 months ago

Exactly, create your own dopamine rush for completing the challenge, don't let the machine blue-ball you!

[–] [email protected] 1 points 11 months ago

This is because some people who aren't as good at the game still want to feel like they earned all of the achievements. I feel that its a lot more inclusive and even though it feels more like "everybody wins a prize" I feel like if you truly love a challenge you shouldn't need an achievement for doing it. I would rather have gaming be more inclusive than exclude some people.