this post was submitted on 16 Jul 2023
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I'm solving them, but not sure what the actual logic is of them. Searching for guides just comes up with SS1 Remake guides.

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[–] drcouzelis 2 points 1 year ago (1 children)

Do you have an example of what you mean by your question? I've never played the game before.

[–] [email protected] 2 points 1 year ago (1 children)
[–] [email protected] 2 points 1 year ago

Here is an alternative Piped link(s): https://piped.video/5fe7-bJsxFk?list=PL61FH1Fo4C7FbNSd5QrXjaL6zc6qMzFFB&t=84

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[–] [email protected] 2 points 1 year ago (1 children)

Are you referring to the device hacking? If that's the case it's purely random for what I recall. High hacking skills means higher chances to get a good node. The only part I was paying attention to were which node to unlock first. I chose them so that if they came out as bad I didn't block two or more lines from potential success

[–] [email protected] 1 points 1 year ago (2 children)
[–] [email protected] 3 points 1 year ago (1 children)

Correct, that's when you try to hack a device. It's purely random and chances are based on your skills, augments etc.

[–] drcouzelis 1 points 1 year ago

Wait, so the player in that video is literally clicking random squares until the game says the device is hacked??

[–] [email protected] 2 points 1 year ago

Here is an alternative Piped link(s): https://piped.video/5fe7-bJsxFk?list=PL61FH1Fo4C7FbNSd5QrXjaL6zc6qMzFFB&t=84

Piped is a privacy-respecting open-source alternative frontend to YouTube.

I'm open-source, check me out at GitHub.

[–] [email protected] 0 points 1 year ago (1 children)

The logic is use your noggin.

I love when a game doesn't have puzzle solutions online. Makes it so much more satisfying to solve them.

[–] [email protected] 3 points 1 year ago

I'm not asking for solutions. I'm asking for what the logic of the puzzle is.

I did all the System Shock remake puzzles without guides or logic probes after looking up one guide for the wire puzzle because how the variables worked wasn't intuitive, so I get what you're saying. But like the wire puzzle, the node puzzles in SS2 aren't obvious how they work.