this post was submitted on 23 Jul 2023
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Baldur's Gate 3

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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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I haven't played at all yet since I've been waiting for the full release.

I'm thinking of rolling up the tempest cleric pirate I used to play in an IRL campaign. I remember using some shenanigans with taking Magic Initiate for Booming Blade, delivered with a whip, which felt fun and not too OP. Edit: Guess I'm not doing that since there's no Booming Blade in BG3 yet :(

Any fun builds you've already tried in the Early Access?

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[–] [email protected] 5 points 1 year ago* (last edited 1 year ago)

My first ever D&D character from my edgy teen phase. A dark elf wizard named Raphael the Dark, originating from R'lyeh, chaotic ~~evil~~ stupid with a penchant for world domination.

The campaign he was in lasted about 20mins as I've immediatelly attempted to kill my party but I've kept fond memories of it & when I was browsing the character creation options I realized I can make that character almost exactly - a Drow elf warlock with the eldritch patron, Dark urge origin who always chooses the dumbest evil dialogue option. It's going to be a blast

[–] [email protected] 5 points 1 year ago (1 children)

Bearbarian (barbarian 1/druid rest of levels) or Fighter 2 / wildheart Barbarian rest of levels. Either way, talking to animals is a must. I know you can use a potion but I like the underlying nature theme.

[–] [email protected] 1 points 1 year ago

Good call. Talk to Animals is a must at Larian's Table. I've build my first two parties around it.

For both of their previous games that ability was key.

[–] [email protected] 5 points 1 year ago (1 children)

I quite fancy giving Monk a go. Looks interesting, and different to what I tend to go for. I'm purposely skipping early access and waiting for the full release. Can't wait!

[–] [email protected] 3 points 1 year ago

I hear the monk class is fantastic. I love the old martial arts movies. I hear that you can have a monk that does magic type of attacks or more of a physical attacks.

[–] [email protected] 5 points 1 year ago

I usually make a Human Wizard that looks like me for these kinds of games. And that will be my first play through. Then I will pick an origin character.

It's nice to have so many options in making a custom character--I can come very close to having the character actually like like me. Kudo's Larian!

[–] [email protected] 3 points 1 year ago* (last edited 1 year ago)

No real builds in EA since there isn't any multiclassing, but I can say that their changes to Thief Rogue are going to make a splash. An extra Bonus Action was good in EA and will be even better combined with other classes namely Gloomstalker Ranger and Berserker Barbarian. We tried it at my tabletop group and it was so popular we've added the change to Fast Hands to our house rules.

[–] [email protected] 3 points 1 year ago (1 children)

I've wanted to try a paladin. But I'm a bit dwarf fighter kinda guy.

[–] [email protected] 1 points 1 year ago

I like dwarves too. I like to have a grand beard and dwarves can do that. lol
But I usually play a dwarf cleric. I guess because I use to play EverQuest a long, long time ago and I played a dwarf cleric. And in Everquest they were the only race that did a shoulder roll when they jumped. Very cool at the time.

[–] [email protected] 3 points 1 year ago

I haven’t looked at all the companions or class options yet, but I’m planning to play through a custom character first and origin characters later on. As such, I’ll probably try to play a class that isn’t covered in one of the origin characters.

[–] [email protected] 2 points 1 year ago

Half Wood Elf Bard gonna smooch and swashbuckle my way to victory.

[–] [email protected] 2 points 1 year ago

@academician TBH, no idea. One thing for sure — a “Tav” for the first play-through (not an origin, not a dark urge).

And not a multi-class as well. I want to go into the editor, play with all the options as they would be in the release build, and choose what would feel the best.

Played EA as a rogue and a druid, and out of these two liked druid more, so not excluding it. Probably a halfling or a gnome, but, again, would try everything in the editor.

[–] [email protected] 2 points 1 year ago (1 children)

I think Seldarine Drow Battlemaster focusing on Archery. I have gotten exhausted keeping up with all the magic, so at least my character won't have any.

[–] [email protected] 1 points 1 year ago (1 children)

This should be fun. I am thinking Drow would be mistrusted and maybe hated by common people of Faerun. Or has this changed with 5e? I think they have the best vision out of all the choices.

[–] [email protected] 1 points 1 year ago

You get a little abuse for being a Drow in the Grove in the Early Access. But I want all the extra bits of dialogue I can get so I'll take a little abuse.

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

My wife and I are locked in on getting together with Astarion and Karlach, so to balance out the party she'll be rolling up a circle of spores druid and I'm torn between a cleric or paladin. I never really played divine casters in dnd but in bg3 I've become quite fond of them.

[–] [email protected] 1 points 1 year ago

Playthrough with the friend I always play these games with: SorcAdin

Playthrough with same friend and another friend who doesn't have a lot of time: Bard

Playthrough alone: Dark Urge Shadow Monk / Assassin

[–] [email protected] 1 points 1 year ago

Doing a Pally vengeance with 3 lvl of Warlock and maaaybe 1 lvl of rogue.. Depends a lot of what that level would cost me from the paladin.

Still trying to figure out race. Was leaning on 1/2 High elf, but the Cleric lady is 1/2 elf, so might be nice to do something else..idk

[–] [email protected] -5 points 1 year ago (2 children)

Human Paladin or Cleric.

Before you're going to launch a tirade about the absolute necessity to be progressive diverse non-fascist, I don't give a damn about ideology, I'm planning to have fun playing the game:

  • self-heal class: the best class
  • companions aren't to be trusted: self-sufficient class required
  • stat distribution: provides good social bonuses
  • edge against undead: more than welcome
  • armor and weaponry choice: great
[–] [email protected] 17 points 1 year ago (2 children)

Before you're going to launch a tirade about the absolute necessity to be progressive diverse non-fascist

I'm going to regret asking this, but... What?

[–] [email protected] 4 points 1 year ago

I am puzzled trying to figure out what this means too.

I know the humans got a nerf. It it related to that?

[–] [email protected] -1 points 1 year ago (1 children)

Back in the days when BG3 was still in alpha, there was a drama centered on people, who enjoyed efficient, albeit "dull" characters. IIRC even the devs expressed their disappointment with those people selecting such characters. Accusations of some ideological purposes soon followed - a bunch of hogwash really.

I've been playing D&D since AD&D and I rarely felt the need to try something else than Clerics/Paladins, so this whole drama sounds dumb to me.

[–] [email protected] 5 points 1 year ago (1 children)

I've never heard about this drama, but I also intentionally didn't follow the game too closely so I can go into it relatively blind. This sounds strange to me, though.

As far as I'm concerned, there are many ways to play video games, and many ways to play D&D, and none of them are "wrong" (as long as they don't harm real life people in some way). If you want to minmax then go for it, that is a valid way to play.

As a "Johnny" in the MtG sense I like to play broken/unintuitive/combo type characters. Not necessarily minmaxing, since it's not just about efficiency, but...efficient creativity. So I'm looking for a build that's "fun" in an unusual way, viable, but not necessarily "optimal".

[–] [email protected] 2 points 1 year ago* (last edited 1 year ago)

I'm not after extreme optimization either. I simply need to have enough of bases covered to not risk sudden death and a lot of content blocked because of "CHA test, failed" and such.

I never treat cRPG characters like I treat my ttRPG ones - the latter are meant to become protagonists of interesting stories. The former are keys to unlock as much of in-game possibilities as possible and assure the longevity of the gameplay until the end of the game.

[–] [email protected] 11 points 1 year ago (1 children)
[–] [email protected] 2 points 1 year ago

It's relative.

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