Good! In the end of the day we're all human and we all need to eat when we get hungry. That's just how our bodies work. You went out of your way to attend the meeting during what would normally be your lunch time, so I think it's pretty much expected to have some lunch during the meeting. And sometimes we all need to devour a meal like it's our last.
Boabab
Yeah, I agree. I've wanted to get into home servers for a while now. The final push was me running a Valheim server for me and my friends on my regular PC, while I also recently got some old parts from a friend that had build a new PC.
I just needed to gather a few more parts that were missing (case, SSD and CPU cooler) and now it's running like a dream. It's some old-ass hardware: An i5 4460 with 8GB of DDR3 and a 250GB SSD. That's a 10 year old CPU. Doesn't seem like a lot and I haven't put a lot of services on it for now, but it still runs surprisingly well. I'm currently running a Valheim server with often 2-4, sometimes 5 or 6 players playing at the same time, Adguard and Syncthing. And yet, only 2.4GB of Ram is in use, with often around/less than 10% CPU usage, maybe a little more when a lot of people start playing VH. The CPU temps are around 30-33 degrees Celsius today, and that's only because summer is arriving. It was consistently around 25 degrees Celsius in the past week. Today I tried to add a Wireguard server to it, although I ran into some problems and I wanted to put some more thought into what OS to run anyway (It's just Ubuntu Server for now as I just wanted to get the Valheim server to run for now).
I'm starting to get into an infodump, but long story short: You can indeed get really, really far with some very cheap hardware. I've only spend around 50-60 euros on it so far, by having some luck, patience and keeping an eye out for deals or viable hardware that people want to get rid of. You can always upgrade to something more powerful or more energy efficient, but if you just want to get into the hobby, you really don't need a lot.
My thoughts exactly. Deadalic is an awesome studio with some of the best point-n-click games, an IMO underrated niche genre and some great other unique games. However, they are not the kind of studio for a games like Gollum. Every studio (and even every person working at that studio) has it's own strengths and weaknesses. By utilizing that strengths and weaknesses correctly, you can make great games. It's a shame they got a bad rep because they didn't do that with this game.
Bonus tip: You can also filter Hacker News posts on the amount of upvotes/points. For example, this URL will return only the newest posts with a minimum of 200 points. This way, you only get some of the best/most important posts in your feed.
https://hnrss.org/newest?points=200
I've been using yt-dpl + MPV + qutebrowser or ytfzf for a long time, but lately I've been using Freetube a lot on my desktop (which can also use MPV as an external player). Subscriptions are saved locally and can be exported in several formats. I occasionally export them, sync them over syncthing to my phone and import it on my yt apps on my phone. On my phone I mainly use Libretube, with NewPipe as a backup.
what a silly owl!
There is so much news like this coming from France lately. What is going on over there?
Damn, what a great guy. He doesn't just make it easy to request a refund that he needs to pay from his own pocket. He actually made it opt-out. I've always used RiF on Android, never used Apollo. But Christian earned a lot of my respect in the last few weeks. Fuck Reddit and fuck how they screwed the people that helped them build the platform into what it is today.
It's been five fucking years since they released the teaser trailer for Elder Scrolls VI.
I really don't understand why publishers do this. At best, you can't give a representative image of the game 10 years in advance and people loose interest over time (Anybody that cared about Duke Nukem Forever?). The whole project might change drastically, maybe even multiple times.
At worst, both fans and shareholders get whiny about the releasedate and demand it to be released ASAP. Resulting in releases similar to that of Cyberpunk 2077. Why not announce the game when it is actually (almost) done?
You're welcome! And I agree, a ligtweight Open Source front end would be amazing! I know there is a CLI version of Steam (SteamCMD), but I'm not sure how much of the regular Steam functionality is built into that
JSYK for if you want extra performance: Steam also has a hidden "mini mode", which you can run by adding this as a launchoption to a steam shortcut (or in a terminal) steam://open/minigameslist
.
Additionally, you can add the -no-browser
launch option to completely disable the built-in webbrowser.
I can't find any official documentation about these options, but they are certainly there!
That's what I thought as well! I was quite surprised with what it still can do, so I'm really happy with it! Especially since I love giving tech a longer/second life when it's still good. I always try to get the most out of it and this project is a great success :)