[-] [email protected] 13 points 1 week ago

6 seasons and a movie!

[-] [email protected] 6 points 1 week ago

It absolutely can happen on such short time scales. Regardless, it’s also been hundreds of years.

[-] [email protected] 57 points 1 week ago

And a lot of people wouldn’t even care

[-] [email protected] 1 points 1 week ago

True, but it’s not just clueless. It’s malicious too.

I’ll never forget how they originally introduced paid modding through Steam, then apologized when people got mad, only to bring it back with the Creation Club years later when the anger died down.

They literally only apologized so they could calm people down and do it again later - it was a flat out lie. They tried to justify it with Pete Hynes arguing with people on Twitter, swearing up and down that CC content were “mini-dlcs”, not mods, so they actually upheld their promise. It was a bs excuse.

But at least they had an excuse. Recently they straight up allowed paid mods on their store, without excuses, dropping the mask entirely. Proving once and for all that their apology meant nothing and that they’d monetize the modding scene no matter what.

And let’s not forget Fallout 76 and all the shady shit surrounding that…

[-] [email protected] 10 points 1 week ago* (last edited 1 week ago)

Microsoft was massive back then too and interacted with a lot of various studios. They notoriously forced Valve to charge money for their free Left 4 Dead dlc because they thought it would set a bad precedent.

So I wouldn’t be surprised if some Microsoft employee inspired the horse armor dlc.

[-] [email protected] -1 points 2 weeks ago

So like an early access game that requires constant work to fix bugs and add content?

No, not like that. Maintaining a massive service like Netflix isn’t comparable to updating and bug fixing an indie project.

Even you said that Minecraft did the same

I’m specifically referring to using inflation as a cover. I’ve said multiple times that it’s fine for these projects to increase the price if they feel they’ve added enough content to warrant it. That’s what Minecraft did.

and I'm sure I can find plenty of early access games that did the same

That used inflation as an excuse to increase an existing game’s price? Go for it.

Either way, the fact that only two indie games in the entire industry are the only two to do this sort of proves my point. Sooo why would I be angry? Hell, I already own Satisfactory lol. But oh well, good luck to ya.

[-] [email protected] -1 points 2 weeks ago* (last edited 2 weeks ago)

Hosting costs and labor costs aren't equivalent to the costs of building a game from the ground up.

And no, dlc isn’t the equivalent of bug fixes and updates lol. Factorio is a great example of that - they increased the price arbitrarily and plan on releasing a paid dlc.

Paid subscription services increase because constant work has to consistently be put into them at a regular rate. There is no end point. It’s not as if a subscription server is “finished” and then only requires small updates and bug fixes - it’s a constant thing that requires endless man power and resources to keep afloat.

There’s a massive different between Netflix and Oblivion lol.

And in what world is everyone doing the same? The literal only other game to increase the price of a game over half a decade old has been Factorio. Literally nobody else, not even the scummiest publishers in the space, have done this.

Regardless, as I’ve said, it’d be more than fine if the price was increased due to an official launch, or even if they just felt that they’d added enough content to justify it. But hiding behind inflation is scummy imo, and makes me regret supporting them in the first place.

[-] [email protected] 2 points 2 weeks ago

They’re pretty reasonable, in fact a lot of the comments are melting down about how rlm is woke now and the like.

[-] [email protected] -2 points 2 weeks ago

I’d agree but apparently this is due to “inflation”, so more than likely they’ll increase it again on release.

[-] [email protected] -3 points 2 weeks ago

Tbh I feel it’s totally worth the price, and if they said that they increased the price due to the added value since releasing into ea I’d be totally fine with it. But using inflation as a cover, like the Factorio devs before them, is gross and deceptive. Hell, I’d rather them just say “we want more money”. At least that’s honest.

Like I said, it’s fine if they want to increase the price due to an official release, or simply because they feel there has been significant value added since launching into early access. Lots of devs do that, it’s not a big deal. But none of them lie about inflation somehow affecting an existing digital good in any meaningful way. Well again, except Factorio lol. But that guy also excused statutory rape so…

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CaptainEffort

joined 1 year ago