Keegen

joined 1 year ago
[–] Keegen 8 points 2 months ago (3 children)

Do it! It's what I did while the anime was still airing after being disappointed with the human side of it and hearing from LN readers how much better it was in the source (it really is). The Light Novels are all released and translated too, so you can go through the entire thing without having to wait! (the pain of waiting for the next Overlord and Slime volume is almost enough to make me consider learning Japanese...)

[–] Keegen 4 points 2 months ago

It's been over half a year since his release and the previous time he appeared on Weekly Warframe, and given he was the next frame in line anyway I thought it's a good idea to revisit the owl librarian (especially as we only have 2 frames left!)

This guy turned out to be incredible, even post his LoS nerfs (he was OP before, they were more than warranted). Insane overguard generation for the entire team, slash procs everywhere and a way to cash in all that DoT damage instantly for a huge nuke. Noctua can either be a weapon capable of nuking crowns by itself or an incredible utility tool for Dante if slotted with all of the Tome mods. One of the best caster frames in general, if you want to just spam abilities and completely ignore your weapons Dante is your frame!

[–] Keegen 3 points 2 months ago

We got an OP and an ED this episode and they are AWESOME! Best enjoy them while we can, if S2 was anything to go by we won't be seeing them very often. Death counter is up to 3 now. I forgot how delightfully insane the archbishops of sin are. Poor Subaru not only barely has any time to plan with how close to Wrath showing up his "checkpoint" is, he has to deal with Greed as well! It sure looks like we're gonna be going through plenty of resets!

[–] Keegen 3 points 2 months ago (1 children)

I still haven't gotten Qorvex to this day. His kit didn't look very fun or interesting to me, and nothing he could accomplish looked particularly impressive compared to other frames I already had. He can explode groups with his 1 + 4 combo but as soon as the enemy density becomes anything less than Steel Path survival he falls off hard. Not a big fan of the guy.

[–] Keegen 2 points 2 months ago (1 children)

It's back! I finally managed to find enough time to watch the entire thing in one go, I didn't expect them to drop an entire MOVIE LENGTH first episode on us like that! So much going on, so many plot threads. Poor Subaru almost managed to make it through the entire 1,5h without dying.

[–] Keegen 5 points 2 months ago

Refresh rate is king. I would much rather use a 1080p 120+Hz monitor over 4k 60Hz. 1440p 144Hz is the sweet spot though, big visual improvement over 1080p without the need to bankrupt yourself on a GPU powerful enough to drive a 4k 120Hz display or relying on upscaling making everything a blurry mess.

[–] Keegen 36 points 3 months ago (2 children)

Oh HELL YES! With how successful the 1st season was, it was almost guaranteed we would get a sequel but it's still nice to have an official confirmation now!

[–] Keegen 4 points 3 months ago* (last edited 3 months ago) (1 children)

While it's a strong combo, in practice it's just a more clunky version of what a lot of other frames can already accomplish with subsumed Roar and their own abilities. An unmoddable 25sec of downtime that can only be reduced by killing 25 things without your strongest buff active is not very impressive.

[–] Keegen 2 points 3 months ago

You're right, usually I only mention the blueprints themselves but she is a pretty unique case of having a whole mission dedicated just to farming her specific resource. I've edited it in.

[–] Keegen 4 points 3 months ago (4 children)

Dagath had the misfortune of being a cone-shaped AoE nuke frame that released right after the strongest (also cone-shaped) AoE nuke frame in the game. In a world without Kullervo in it, Dagath would be a strong contended for the top spot in terms of nuking potential, at least until Dante's release. Sadly for her, this isn't the world we live in. As it stands, I don't see a reason to use her over Kullervo or Dante other than for her spooky theme.

[–] Keegen 4 points 3 months ago (1 children)

I think the idea was to take back the narrative about Ruri's horns and spin it around against them. By publicly declaring her desire to remove her horns, mentioning the safety concern and making it a whole public event (even including the perpetrators of the rumors in it) they turn it around on them, showing she does care, is self-conscious and is actively trying to prevent any harm. It makes the topic of discussing her horns and dragon heritage in any negative light an insensitive subject, making them the bad guys if they ever decide to bring it back up again. At least that's my understanding of it.

[–] Keegen 4 points 3 months ago (1 children)

Bold words from someone who bullies others for their appearance.

I still think this whole plan was insane, but it worked out in the end so I guess it's OK?

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Weekly Warframe: Nidus (self.warframe)
submitted 8 months ago by Keegen to c/[email protected]
 

A virulent plague, a mutated warrior, the "I just wanna stay here and grow my infested garden" frame - Nidus!

Release date: 2016-12-22

Passive: The Infestation dwelling within Nidus mutates rapidly when used against his foes, fueling his abilities and yielding various symbiotic benefits.
Virulence - Rupture the ground with a damaging fungal growth that steals energy from each enemy it strikes. For every five enemies hit, the Infestation mutates, multiplying its destructive force.
Larva - Spawn an Infested pod that erupts with tendrils, latches onto nearby enemies and pulls them in.
Parasitic Link - Bind to a target with a parasitic link. For allies, both the host and Nidus gain increased Ability Strength. Linked enemies take the damage inflicted on Nidus.
Ravenous - Gluttonous maggots swarm nearby enemies, feasting until they burst with Infestation. The maggots benefit from Mutation and each enemy consumed adds to the Mutation stack.

Acquisition: Main blueprint is acquired from The Glast Gambit quest. Component blueprints are acquired from Rotation C of Infested Salvage on Oestrus, Eris.

Community question: With the release of Dante, it got me thinking about using these weekly threads as a way to discuss newly released frames, not just old ones. Whenever a new frame releases, they would get the next upcoming thread, after which the queue would resume. Thoughts? I was also thinking about possibly re-making a thread if a frame receives a substantial enough rework, so far I got lucky with both Hydroid's and Inaros' reworks being timed perfectly with their queue spots, but that won't always be the case.

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submitted 9 months ago by Keegen to c/[email protected]
 

The protector of Mars, spin 2 win, Khora's new cat friend - Inaros!

Release date: 2016-03-04

Passive: On fatal injury and entering Bleedout, Inaros entombs himself into a Sarcophagus and incarnates as a sand version of himself, able to revive himself by melee attacking enemies and siphoning their life force.
Desiccation - Blast enemies with a wave of cursed sand that blinds them and steals their health.
Sand Storm - Become a sandstorm. Inaros devours enemies pulled into his whirlwind, healing himself.
Scarab Shell - Activate to form Armor by draining Inaros' Health. Activate again to stop the formation early. The protective layer reduces incoming Damage and absorbs Status Effects.
Scarab Swarm - Summon a Scarab Swarm to attack enemies with guaranteed Corrosion Status. Damage scales with Inaros' Health. Enemies killed while immersed in the swarm summon a Swarm Kavat that fights alongside Inaros and guides the scarabs to other enemies.

Acquisition: Main and component blueprints are obtained from the Sands of Inaros quest.

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submitted 9 months ago by Keegen to c/[email protected]
 

The Fairy Queen, the what-if-archwing-was-fun frame, fastest in the game - Titania!

For those curious why it's not Inaros this week, I switched him with Titania so we can discuss his post-rework state next week.

Release date: 2016-08-19

Passive: Titania passively possesses +25% Bullet Jump and Rolling distance. Casting her abilities rejuvenates Titania and her allies within 15 meters, granting them the Upsurge buff which regenerates 4 Health points per second for 20 seconds.
Spellbind - Enemies fumble their weapons as they tumble into the air. Nearby allies become immune to Status Effects.
Tribute - Cycle through and extract one of the four Buffs when cast on an enemy. Thorns reduces incoming damage. Dust degrades enemy accuracy. Full Moon increases companion damage. Entangle slows enemies within range.
Lantern - Create a swarm of razorflies that transform an enemy into an irresistible floating beacon, attracting witless comrades and finally exploding.
Razorwing - Shrink down and take flight, while razorflies attack nearby enemies.

Acquisition: Main and component blueprints are obtained from The Silver Grove quest.

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Weekly Warframe: Nezha (self.warframe)
submitted 9 months ago by Keegen to c/[email protected]
 

The fire Rhino, rated "most slippery" by Lech Kril, the Region chat timeout frame - Nezha!

Release date: 2015-12-16

Passive: Nezha slides 60% faster and goes 35% farther.
Fire Walker - Blaze a trail of flames, scorching enemies and cleansing allies.
Blazing Chakram - Hurl a flaming ring that burns enemies and causes them to emit a healing blast on death. Reactivate to instantly travel to the ring's location.
Warding Halo - Create a protective ring of fire that also stuns and damage enemies who get too close.
Divine Spears - Impale nearby enemies on spears that erupt from the ground.

Acquisition: Nezha's blueprints can be researched from the Tenno Lab in the dojo.

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Weekly Warframe: Ivara (self.warframe)
submitted 9 months ago by Keegen to c/[email protected]
 

The huntress, Conservation expert, frog/jellyfish frame - Ivara!

Release date: 2015-12-03

Passive: Innate enemy Radar with a larger radius, detecting enemies and displaying their position on the minimap within 50 meters rather than the usual 30 meters.
Quiver - Cycle through and shoot one of four tactical arrows: Cloak, Dashwire, Noise and Sleep.
Navigator - Assume control of a projectile and guide it to the target.
Prowl - Become invisible and steal loot from unsuspecting enemies or take out prey with deadly headshots.
Artemis Bow - Summon a mighty bow and unleash a volley of devastating arrows.

Acquisition: Main and component blueprints are acquired from Spy missions.

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submitted 9 months ago by Keegen to c/[email protected]
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submitted 9 months ago by Keegen to c/[email protected]
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