Mounticat

joined 1 year ago
[–] [email protected] 5 points 9 months ago

I think corporate instances should be allowed only as hosts for accounts of their own employees. Letting large companies dominate the fediverse kind of diminishes the idea of putting control of social media back into hands of the people. If the companies really wanted to help the fediverse out they should be donating to fediverse projects rather than trying to monopolize it.

[–] [email protected] 1 points 9 months ago (1 children)

Hmm... I'm no expert, and probably not even competent at these sort of matters, but the thing that popped to my mind was "something something encryption something something trust". I wonder if this has a smart solution.

[–] [email protected] 2 points 9 months ago

This looks great! They even figured out Intel GPU and per-process GPU support.

[–] [email protected] 6 points 9 months ago

My man, you're straight up fighting it up there with one of the largest websites on the internet with vastly more resources and you're delivering. You deserve the praise and encouragement.

[–] [email protected] 3 points 9 months ago

Thanks! Makes sense. I saw "shaders" and linked it to the GPU.

[–] [email protected] 2 points 9 months ago

Interesting! I think I'll keep it on and just deal with the fact that it runs on CPU and takes a while, then. I was just wondering if it running on CPU was a mistake or something wrong on my part.

 

Hey all, I have a RTX 3060 and a Ryzen 5600G and I'm on Ubuntu 22.04. Since Steam has shader pre-processing on Linux I thought I'd ask on a Linux gaming community about this. I noticed that when Steam processes Vulkan shaders, it uses the CPU (my CPU heats up a lot and the process manager shows CPU being used while GPU is not used at all). Is there a way to make Steam use the GPU to process Vulkan shaders instead, or am I wrong and Vulkan shaders have to be processed on CPU? I'd presume that things like shaders would process faster on a GPU (it takes a long time for them to process on the CPU). Anyone know anything about this?

[–] [email protected] 1 points 1 year ago

@CleoTheWizard Furthermore, you can encourage creators who make OC to do the same. Many are also fed up about Reddit's actions and are likely to agree.

[–] [email protected] 3 points 1 year ago (2 children)

I really appreciate that Valve seems to be ethical about the way they're going about this, at least so far. I haven't heard any bad news nor does it raise any "extend embrace extinguish" alarms. Rare for a company these days...

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

From the documentation, it appears that the country codes are for localization presumbly of the names of the genders.

Edit: Ah, others already said this (didn't refresh and kbin doesn't update this automatically). Refer to above.

[–] [email protected] 3 points 1 year ago

I'd argue that social media isn't inherently bad. It's social media that promotes instant gratification that is bad. Facebook, Instagram, TikTok - their purpose is to make you consume more content, quicker, so they can harvest data on your likes and dislikes and stop you from thinking too hard, which makes you less likely to spend money. Social media should be about letting people talk to each other, not about glorification of celebrities.

And the former purpose is beneficial for youth, while the latter makes youths into victims.

[–] [email protected] 2 points 1 year ago

And now this is here, and development is being spurred on by the large migration, the next large Reddit crisis is likely to drive an even larger group here. Things will slowly build up and eventually you'll find that more things happen here than there.

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