PenguinTD

joined 1 year ago
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[–] [email protected] 6 points 2 days ago (1 children)

that's entirely not possible even if she is driving a F1 car since it takes time and distance to get up to that speed. if the attorney can fetch her phone location tracking record, can roughly know how fast she usually travel on a car for the days before that accident.

[–] [email protected] 6 points 5 days ago (1 children)

As long as they are still sending out flyers with stuff you buy you are okay. Also, if you already knew the price range of your regularly shopped goods, you know something is off. Superstore is already using digital tags. And you can just pull out your phone and take pictures.

Lastly, it should be put into law so you can't increase price during the day. Going down is fine, but no going down and then going up again for peak hour. Stores can set whatever price they want to sell before opening. (for those non-regulated things)

[–] [email protected] 3 points 5 days ago

Rocket League, still enjoy the game play, it will not likely "dead" anytime soon until they figure out how to make actual way to merge entire thing into Fortnite. (fortnite's long input lag just aren't good enough for rocket league atm)

I have not doing any other F2P or GaaS for a long time. ( does Monster Hunter series considered GaaS?)

[–] [email protected] 5 points 1 week ago (1 children)

Did they sign any deal with nvidia? What happened?

[–] [email protected] 1 points 1 week ago

Sorry, I stand corrected. I thought they went public but after checking again Epic is not.

[–] [email protected] 19 points 1 week ago (2 children)

"Giving away free games seems counterintuitive as a strategy, but companies spend money to acquire users into games," said Sweeney. "For about a quarter of the price that it costs to acquire users through Facebook ads or Google Search Ads, we can pay a game developer a lot of money for the right to distribute their game to our users, and we can bring in new users to the Epic Games Store at a very economical rate.

Good for Epic.

"And you might think that this would hurt the sales prospects of games on the Epic Game Store, but developers who give away free games actually see an upsurge in the sale of their paid games on the store, just because their free game raises awareness. And it's so much that often developers, when they're about to launch a new game, come with us wanting to work closely on a timed release of a free game, just to drive user awareness of their next game. That's been an awesome thing. And it's been by far the most cost effective aspect of the Epic Games Store."

Good for developers, that have decent enough games.

"We spent a lot of money on exclusives," said Sweeney. "A few of them worked extremely well. A lot of them were not good investments, but the free games program has been just magical."

Exclusives, of course this is the expected result, because that how game publishing/marketing works. People in this thread talking like publishers make a lot of money on 80% of their released games. (<-- it's not, in case you did not get it. ) I think it's just Tim Sweeney's way of saying, we will adjust our approach in the future, like what any publicly traded CEO would do.

[–] [email protected] 3 points 2 weeks ago* (last edited 2 weeks ago)

Someone will have it and then later if necessary there will be community re-written version. (crowd funded for example ) Doesn't make sense to chase down a taken down version at this point.

edit: article was updated, the maker gonna re-do the parts from pre-AMD funding point so it's a clean one.

Andrzej Janik updated the GitHub repository a few minutes ago with the message:

IMPORTANT

What happened

The code that was previously here has been taken down at AMD's request. The code was released with AMD's approval through an email. AMD's legal department now says it's not legally binding, hence the rollback. Before anyone asks: I have received no legal threats or any communication from NVIDIA.

What now

At this point, one more hostile corporation does not make much difference. I plan to rebuild ZLUDA starting from the pre-AMD codebase. Funding for the project is coming along and I hope to be able to share the details in the coming weeks. It will have a different scope and certain features will not come back. I wanted it to be a surprise, but one of those features was support for NVIDIA GameWorks. I got it working in Batman: Arkham Knight, but I never finished it, and now that code will never see the light of the day:

So six months after the code was made public as open-source, at the request of AMD's legal department, that ZLUDA code has now been removed. Though given it's Git and may have been cloned, the open-source code likely exists elsewhere by those that were intrigued by this effort.

[–] [email protected] 1 points 2 weeks ago

Was going to find this cause Shotcut fits right there against Premere and AfterEffect. Supports HDR editing(ie. you can extract clips off playstation 5's HDR video recording) but not re-encoding and export as HDR.

[–] [email protected] 4 points 3 weeks ago

recall, immediately foot the bill and still have to fix something they probably haven't fix yet. (the article mention maybe microcode update in August. ) taking lawsuits, they can drag it on and buy themselves time to figure out how to deal with it.

the legal side thing is, unless the claimant can prove that intel "knew" about this and still selling the broken item, there is not much they can do about it other than going through warranty process and get a replacement. However, now many outlet prove that to be a case from small companies to big data centers, they can't keep selling those units as if they are not broken. Some thing needs to be done properly(like as MS for a mandatory update if detect such CPU or work with MB for BIOS update with a feature block) from their legal dept and make sure new buyers have ways to mitigate it.

[–] [email protected] 3 points 3 weeks ago

They can simply replace the lid with new ones.

[–] [email protected] 2 points 3 weeks ago

To make it worse, even if they went through the gauntlet to get citizenship and can vote, who are gonna be on the ballot so people can get better life?

[–] [email protected] 8 points 1 month ago (4 children)

If everything adapt the pc building modular approach we would be in a much better place, some of the replaceable components are already modular if you see the ifixit tear down, it's just that the manufacturer spends more time trying to ruin your chance at properly open it without damage other parts. Same thing for many electronics, the opening part are the worst as you can damage the casing(crack the clips bent stuff, broke the ribbon etc) or some one way bs. Even opening a freaking hair dryer to clean up the internals is a challenge.

 

Not affiliate link, I happen to check and found it's at this price since last November. I order one and it won't be delivered until Feb 4th.

https://www.amazon.ca/MSI-MEG-342C-QD-OLED/dp/B0C15JDWF4

If anyone has this let me know what things I might need to prepare(other than the size of the monitor, it's huge but I can fit it on my desk after measure the HxDxW. )

If there is any bad experience with it also let me know as I can always cancel it before it's shipped. It seems really highly reviewed monitor where the size is small enough to fit on my desk and is not like 2000+.

 

I bought a controller after reading some reviews and just offer my opinion here, only after about an hour or 2 playing HiFi Rush, since the game does not support wired DualSense. And following is compare it to DualSense.

  1. The controller feels really light compare to DualSense, it's not a bad thing but if you are using more sturdy cable instead of those soft cable you might feel the cable drag more.
  2. the textile feels okay, not as good as DualSense one but it rough enough and won't slip around. You can feel the dot pattern that helps the controller stay fixed with that extra friction. I am no engineer in this area but if DualSense feel slippery, this will definitely feel better if not too rough. My honest opinion is that maybe it will feel better after use more time with our hand grease etc.
  3. The stick cap have good grip BUT your skin bits will get trapped on it. From the look of it after I test the polling rate and play some of my palm skin are stuck on the left stick cap and it looks really hard to clean off because of the pattern it used. Might need to buy stick cap rubber just to make it easier to clean.
  4. the face buttons are mechanical, as my first controller that has this feature I have to say it does require sometime to get use to compare to majority that use membrane buttons. Your muscle memory will play tricks to you as how far/hard you need to press and would mess up timing for games like HiFi Rush. So even though it's more precise and less prone to sticky button like membrane ones, you do have to test it out to see if it's what you can work with. If you play between PS5 games and the PC games using different type of buttons it might be a bit problematic. But they are really responsive microswitch and doesn't really need much force to push.
  5. trigger is really light, since it's also haul effect, the tension is probably similar to DualSense without the game default status, but since PC game probably don't have standard to utilize those trigger resistance thing, I probably need to find the app to config how heavy the trigger should feel if they offer that option.(as this controller seems to provide trigger vibration, which means it should be able to adjust the trigger resistance. )
  6. It does come with 2 back button you can map to any of the existing buttons. I didn't enable them yet and might use them in the future.
  7. There are no windows app to do the settings. There are short cut keys to allow you to switch between different modes or bind buttons but more detailed settings does require the phone app.
  8. The controller come with latest firmware already. No 1000hz polling rate yet. It's pretty consistent and close to 500Hz when I use the gamepadla test.
  9. The LED on the controller home button is really bright, if you like to play in the dark it's gonna be a bit distracting. I will probably use a sticker to reduce it's intensity. You do need the led to show you what status it's in when your try to pairing and use with phone app or other device, like switch, so removing the led is not a good idea. But I am going to use this controller mostly wired so I guess I can tape it.

Things to look out for?

  • how long it actually last as the sensor don't drift doesn't mean the springs etc won't degrade.
  • as mentioned in many reviews, the dpads are not as good. if you play fighting game with a pad this is not for you.(very easy to miss diagonal) I don't play fighting games on a gamepad so I am fine with it.
  • connector quality, this is also something that could get worse over time, and won't know it until it starts to break. But from initial use, it does hold the USB C quite firm and well.
 

Well look at China back paddle again, where is that "evidence" some troll mentioned about and psychology class 101 blah blah. This is so predictable just like the western "think for the kids" policy changes without any long term thinking or any science backing that decision. (like some US states pushing for abstinent for sex ed instead of safe sex and then cost a lot more social or politically cause unwanted baby or black market abortion.)

For any one that tries to hail that and ban mtx, gacha, season pass, but do not put more energy on pushing legislation to ban lottery, casino, mall gacha eggs, trading cards, kinder eggs or McDonald kid's meal collectables, you are a hypocrite.

We need more education on math(probability and game theory), sales strategy and involved psychology tricks( FOMO, door in the face, etc), financial/budgeting literacy and planning like you teach how to eat healthy and exercise, as they affect your everyday life. We can push for things that collect data for strange spending behavior(enforced if they play those gacha/mtx/online casino) and catch vulnerable people that are prone to become gambling addicts and direct them to therapy and bar them from more spending if cross a threshold(say $500/month) defined by law or regulation to protect their finance(play.com in Canada has something similar if I remember). Well, until the psychologist and bank says okay as we can't stop retirees to burn their fun allowance for whatever they like, like we can't stop you from buying collector edition and then they sit somewhere collecting dust. Or, you know, go to arcade burn like 100 dollars and then your ticket only trades for toys you can buy at dollar store for maybe 10 bucks total. Some people burn that money for the experience knowing fully well they won't make a return, and are not addicts.

And for the trolls, I don't care about the up/down votes anywhere, feel free to waste your time do that.

 

So, with the PS Plus discussion, I already letting my sub expire at end of year, thinking about that I have to setup back-up sync process on my PS5->USB->PC. To my surprise, that option is no longer available on PS5 games(only PS4 title, not upgraded version, still have that option.)

The price hike is there "because they can", Sony even blatantly shows on the console they can let you save individual save to USB for PS4 games BUT not PS5 games. As a long time sub this double whammy also lead me to the decision that I will no longer buy any cross platform release on PS5.

  • PS5 will be left to play only the Sony exclusives from developer that I still care about. I will take the risk for not having save backups.
  • I will never pay for any online tax on any platform for multiplayer and cloud saves. (already dropped live during XBox 360 and never paid for Nintendo Online.)
  • I will keep my PS5 not updated after my current sub expires and wait for hack/jailbreaks so I can back up my save files.

Honestly it saddens me cause from now on every time my favorite developers release a game I have to remind myself about all the above. I am the type of fanatic that sometimes buys multiple copies of games on different platforms just to give devs I love more money. So with this change of event, I probably need to get a Xbox just to buy some future indie games in the $20~30 range instead of buying on PS4/PC.

Good job Sony, you cornered me really well, thanks.

 

I made a video to help Unity devs quickly navigate things before they make decisions. Watch is not necessary I copy paste my video description below with all the links I shown in video. If you like to hear my thoughts or opinion then watch I don't mind, I don't use youtube video to make a living.

-----copy paste below-----

This is not tutorial video, also not video to tell you to use UE. It is a video that tell you the information you might need to start and make a decision for yourself. There are plenty of other better tutorial content creator than me, feel free to search for those.

TL;DW: Just click through the links if you don't want to spend 30+ mins hearing me talking about it.

1:06 Migration Doc: https://docs.unrealengine.com/5.0/en-US/unreal-engine-for-unity-developers/

2:18 License Portal: https://www.unrealengine.com/en-US/license

Standard License: https://www.unrealengine.com/en-US/eula/unreal

EULA Change Log: https://www.unrealengine.com/en-US/eula-change-log/unreal

8:16 UE Features: https://www.unrealengine.com/en-US/features

9:46 Setup Visual Studios: https://docs.unrealengine.com/5.3/en-US/setting-up-visual-studio-development-environment-for-cplusplus-projects-in-unreal-engine/

10:46 D3D Crash: https://docs.unrealengine.com/5.0/en-US/how-to-fix-a-gpu-driver-crash-when-using-unreal-engine/

14:04 Good Sample Projects to start

17:42 Show Lyra, talk about Blueprint, C++, making your thing in plugins

20:35 Convert Blueprint Project to C++ project.

21:15 Create your own plugins

24:24 Deal with Experimental, Beta features

27:07 Market Place free content and restriction

29:00 UEFN: https://dev.epicgames.com/community/fortnite/getting-started/uefn

30:28 Show UEFN, example island UEFN Doc: https://dev.epicgames.com/documentation/en-us/uefn/starting-out-in-unreal-editor-for-fortnite

32:41 Verse Doc: https://dev.epicgames.com/documentation/en-us/uefn/learn-programming-with-verse-in-unreal-editor-for-fortnite

34:27 Creator Economy 2.0: https://create.fortnite.com/news/introducing-the-creator-economy-2-0?team=personal

 

We all know that bug where you join but stuck as spectator right? Usually when that happened and you quit, you can still do other queue(don't know if this is changed or not).

Today, I queue 2s/3s at the same time but stuck in spectator view with out any interface/ball or other players.(can't even bring up score board, can quick chat but it prints the content without YOU: in front.) When I wait for like almost 1 mins, I bring up the menu and see the Leave Game button.(not the usual red Abandon Match.) So I pressed and go back to main menu, queue a different one in free play to then see there are no search status. Later it reflects in the queue menu that I got a temp ban for 5 mins in both casual and competitive/extra queue.

Unfortunately I didn't remember to record this. So yo guys might need to watch out when queuing.

 

Now that the summer school also finished, we would probably have way worse solo queue quality overall. I guess I should start playing 1s until September school resumes.

And, please remember to report bad behavior, once enough reports sends in, then toxic accounts would be flagged and probably trigger review/autoban. If no one does it, then it will just keep running rampant. Yes, even report the guy idling on opponent team or own goal.

 

17 games losing streak after that is.(I marked my id when the title says win, but I am on the losing side) A gentle reminder to myself and my sleep hours, you can get your useless rocket pass level next day and will play better while well rested.

It's casual so all fun and giggle, but how many would trap yourself chasing for that last game to push reward to next level and then entering that death downward spiral.

 

It's a teddit link so not contribute to reddit at all.

A fairly good read if you are interested on why better player can cover the worse player even without fancy mechanics. The "I can hang with [insert higher rank] tm8s" are mostly an illusion, if you can truly see through that and realize which part you need to improve, then it really opens up your way to rank up.

 

It's a teddit link so it's not contributing to reddit etc.

It getting harder to get timely appointment from recent years development in BC. It went from be able to book family doc in the same week to now about 1 month to 4 months away depending on how popular your doctor is. So with specialist it's gonna get harder.

 

Below is a teddit link so it does not require login nor actually give any ad impression to reddit. (means you also can not "interacting", up/down votes, comments, etc)

https://teddit.net/r/RocketLeague/comments/14n5pzz/average_day_in_a_ranked_1v1_match_gold_ii/

Watch the clip and give it some thought. I will post my experience in the comments, feel free to share your thought.

1
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

I pretty much lose all the placements, then fortunate enough someone thinks that we mashed well, then win streak almost back to Champ. (1 point left to div up to Champ, 1074 atm.)

on my placement matches there are so many players feels like they are like 2 ranks above me at least. I don't know if that's actually a thing but it sure does feel like psyonix did address the 2s MMR drift issue. (which is a good thing. )

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