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[-] [email protected] 2 points 1 hour ago

Something tells me they won't be using pointlessly large bombs anytime soon.

[-] [email protected] 3 points 11 hours ago* (last edited 11 hours ago)

I actually really dislike this. If characters act unjustifiably stupid, it annoys me and I leave. I prefer characters who try their best, while amplifying their flaws often requires reworking how they're previously characterized. Even then, if a character is too flawed, I often don't have fun watching them. They'd need to offer something else if they're so incompetent. If they just suck, why have them?

I prefer to consolidate allies, only including ones that are indispensable.

[-] [email protected] 7 points 11 hours ago

If the holodeck character was related to you maybe.

[-] [email protected] 10 points 11 hours ago

Just say "when you're so gay you're straight." Stack overflow. I'm bi, but realizing I'm trans still made all my straight crushes gay and my gay crushes straight.

[-] [email protected] 21 points 12 hours ago

The sigma move is to embrace nature's eyeshadow ๐Ÿ˜Œ

[-] [email protected] 2 points 12 hours ago

This sounds like something a lazy fool would think ๐Ÿค”

[-] [email protected] 5 points 12 hours ago

Are you saying the main driving force behind these unions is wokeness?

Yes. This is because "woke" is a term that originated from the African American community to describe being "awake" to the racism and unfairness in the system. It's about not taking society at face value, understanding that words are just words and popular narratives often conceal exploitation. Unions are woke because you need to know you're being exploited to stand up against the owners.

The reason unions make games better is that they empower workers to do better quality work. People are actually more productive when they aren't overworked, especially for a job like game development. Crunched employees make more mistakes, think less creatively about problem solving, and take longer to do a task.

If you want to get something done more quickly, it's better to not overwork your employees, instead hiring more if you need more work done. The business people don't see it that way, assuming they can have their cake and eat it too. They push long hours and tight deadlines, which lowers the quality of the work while risking employee burnout.

Crunch weakens the entire product. A common truth in writing is that the first draft will suck, with most good ideas coming after you sleep on the idea, get feedback, and critique it through multiple iterations. The same is true for making things look high quality. It takes time to make a virtual world look good, so if that time isn't given, it will suck. Time is necessary for quality. There aren't any magical workarounds.

Additionally, when the owners have so much control over their employees, they listen more to the marketing team on what boxes to tick to make the most money. This is often why we see poorly done minority characters and plot lines. They exist to reach a demographic and weren't given the resources needed to be good. The DEI department isn't responsible. In fact, the DEI workers often quit because they have no influence.

Being anti-woke is choosing to be asleep to the truth. The things you're mad about aren't a result of us woke minorities, but the uncreative executives who only understand money. We're textbook scapegoats, and things only get worse when people waste their energy on us.

[-] [email protected] 5 points 1 day ago

That sounds so boring for those cops. Good.

[-] [email protected] 4 points 1 day ago

Sometimes I wish I was more of a default.

[-] [email protected] 19 points 1 day ago

Crushes can't be avoided by simply knowing they're an evolutionary trick. You don't get to say no that easily. You need to convince that uncontrolled longing to move on and beat it with its own logic.

[-] [email protected] 26 points 1 day ago

Why do you think The Wokes^TM^ don't like hot women? Why do you think we're all prudish? At most, we all want different types of beautiful women.

You also conflate us with corporate shittyness, even though we're doing more to push back against it than anyone. We form unions to challenge these suits that are only good at squeezing money.

You think getting mad at woke games will challenge the forced references or overpriced celebrities? If anything, you're only ensuring the industry gets more soulless and creatively bankrupt. Game devs become "woke" after exploitation awakens them.

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From the conservativepedia, an alternate reality with sub Calvinball logic.

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Himitsu no Recipe

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Shave Your Eyebrows

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I Guess My Roommate is Pretty?

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Chivalry was about being loyal to some rich asshole. Samurai were the same. The main advancement of capitalism was the rich handing their knights to the state. The knights no longer fight each other, mostly suppressing peasant rebellions and protecting property. The wealthy fight each other through the law, which is less costly and dangerous than fighting with soldiers you often pay to train and can potentially die.

essay on empire/capitalism/power

However, the rich still give up a lot of power under capitalism, mostly giving up the ability to use violence outside of the state mechanisms. If effective regulations get put in place that hurt their power, it usually isn't worth resisting. They have a social contract with a monster not even they can fight directly. Instead, they buy politicians and weaken the state's ability to regulate. Over time, they both extract all the wealth from workers and make the state incapable of restraining or resisting them. Late stage capitalism.

However, the driving force behind feudalism falling off was the rise of states who throughly monopolized violence. Empires had risen and fallen, with lords varying conversely in strength throughout history. Industrialization coincided with a rise in that state domination, with power centralizing more so than ever before. Strong central governments and world shrinking technology allowed capitalist states to become the most powerful empires.

Even when anticapitalist empires emerged, capitalism remained in the form of social and political capital. The exact same power dynamics played out in those cases through informal systems where single players dominate the entire system. Cults of personality equal to kings effectively become the real state, the real empire. The dictators often hold power for a single generation, splitting the bureaucracy into multiple competing factions, risking state fragmentation as they try to build a throne.

Fascist strongmen rise to power in late stage capitalism due to the weakening of the state as an institution and the instability caused by competition. Unethical behavior compounds upon itself in an unregulated market, creating discontent in the workers who seek radical change. They're prime targets for fascist movements, allowing a strong leader to dismantle and become the empire.

This is where the state dies and capitalism actually might end. The leaders and their supporters crave power and domination, driving them into conflicts with each other. In the past, total wars of conquest between empires were possible to win, but now they aren't. No one really wants WWIII, but even institutions know backing down from an empire means defeat. They refuse to appease, endangering the entire human population through famine and unsurvivable explosions. The entire global capitalist system might break, leaving smaller agents to fight each other and rebuild it all once more.

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TotallynotJessica

joined 1 year ago