By the amount of exploits and privilege escalations he pulls off (and the fact that everything is stuck in 1999) I'm almost positive that the matrix is running on some sort of WindowsNT
Willdrick
I just checked and at least on LineageOS 21 (android 14) you indeed can add specific apps (and notification categories, eg calls) to bypass do not disturb
Maybe a bit of a low tech solution, but I have an older RPI 3B running a second instance of PiHole.
Here, have a Bucket
Check out Emudeck.It will be far easier than doing each game by hand
If you're on Linux, gnome-web uses the same engine as safari. And it's a mess
Safari is the new ie6
Edit: also blink (used by anything chromium) is based off WebKit (safari)
I use scorcher/eruptor/dmr etc as the backup and stalwart+supply pack as primary. Setting the stalwart to the highest rpm is plainly awesome for suppressing bots and shredding chaff.
And now with the new supplies upgrade those 4 boxes on the backpack last me way past the cooldown for a new pack
That's the point. A read only container to keep low hanging fruit at bay, and flatpak to distribute without having to repackage to every distro under the sun.
I don't fuck with the game, the game doesn't fuck with my system.
Good riddance, spent several years hooked to League. That being said, the fragmentation argument is bullshit, they could ship a read-only container in a flatpak and it'd run everywhere.
Kernel level is a huge risk and it doesn't guarantee anything, especially in the age of Ai cheats and network mitm cheats
If someone does the scout handshake with you, offer a hug and when the animation starts presss S.
Hug is even better as a jerk emote than the intended jerk emote.
Y'all chill a bit.. Saw this post 4 hours ago, rushed a job to hop in and i just checked helldivers.io and its already liberated!
E:D has its own can of issues, namely FDev. They tend to come out with half-baked content and never improve or refine it. I've never felt so ripped off by a purchase, after buying Horizons.
Other than that, I played a lot of Helldivers 1 and even though the war metagame was more "hands-off" (IIRC it was more like an RTS AI opponent), they managed to make it interesting and I trust their MO of dropping surprises for players and letting them be the "frontline media" showcasing new stuff.
We got surprised by a walker a few weeks ago and oh boy it was terrifying and memorable