Ooh Locust God loves this! Worst case it's a 6-mana sorcery draw 5 (not great, but workable). Or, it's a flexible board wipe that leaves your many locust tokens in play. You can even do a cute play of copy the God, then bounce the OG, so the token doesn't die to legend rule (since that's only checked as a state-based action) so you get to keep your locusts and your God and have a backup in your hand.
I play it on the deck all the time and it's fine, graphics turned down to potato but they still look decent, and the FPS stays good in all but the most insane of situations (I play on difficulty 8/9, so I'm experiencing the most enemies possible). Only "hard" part is there's no aim assist for controller so the high precision weapons like snipers are harder to use, but that doesn't stop me from trying haha
Idk about accuracy, but if you take 10,000 shots and only 10% of em hit, you're still crushing the scorcher betas in hit count ๐ฟ
When they see my "Shots Fires" and "Shots Hit" stats ๐๐ณ (the sickle has crazy rate of fire) (my kills are in the bucket)
Hell yeah let's fuckin' goooooo. I came back from a month break to put in an operation to save the kids
Well, 2, since you have 3 opponents and myriad doesn't make a token for the original you're attacking. So it's puts it closer to on-level for 3 mana green ramp, but getting extra attackers and all the eldrazi spawn synergies is still great
Yep, notably this doesn't have all the basic land types like nearby planet does, which both means it can't produce any color with a simple tap, and also means it doesn't auto-fulfill all your domain with one land. It's not strictly worse since Nearby has the Rupture Spire pay 1 clause, but Nearby is overall way more powerful assuming you can take advantage of domain-type abilities
It runs great! Granted I turned all the graphics to minimum, but the game still looks good and runs great. Only problem is if there's just an absurd amount of particle effects it can get a little frame-y, but I play at the second-highest difficulty (so lots of enemies) and frames only happen every 20 matches or so at most
I regularly use 4 wireless Xbox controllers for this exact purpose, and it works great. There's always the occasional Bluetooth quirks, but overall it's seamless
So now we're making actual people into magic cards eh?
I know he was in the assassins creed games, but it's still funny to have an actual historical figure as a magic card. Can't wait for my Teddy Roosevelt mono-green commander!
Hate everything about this, and I've been a secret lair diehard from day 1. I love the cool art treatments, I buy the overpriced basic lands, I really enjoy the crossovers even when I don't personally care about the property, overall a big fan. But what I do NOT like is turning it into hyper-FOMO "buy quick or never get it again!!" bullshit. Having them be limited to the sale was fine because you got like a month to think about it, being forced to buy it in the first (day? Hour? Minute??) or else the stock disappears means I won't bother, I respect myself too much for that nonsense.
Big rules nerd here, and you may already know this but for anyone seeing this new tech who doesn't: Tamiyos safekeeping (or other indestructible sources) won't protect a planeswalker from losing loyalty counters to damage, or for dying to zero loyalty. The reason is although it can't be destroyed (indestructible), it can still take damage, and taking damage is what removes loyalty counters. It's why the various Gideons that turn into creatures both make him indestructible and prevent damage, to avoid this situation.
Ofc, Tamiyo's does protect against "destroy target/all planeswalkers" type effects