missingno

joined 1 month ago
[–] [email protected] 25 points 1 day ago (4 children)

god is a goat, and if you take it to the right place, it will make you a baby god

The baby god event was never officially released, so this actually didn't canonically happen.

a 10 year old destroys the yakuza (and then another 10 year old destroys its remnants a few years later)

Red is stated to be 11 in the RGBY instruction booklet. People often get this mixed up because Ash Ketchum is 10, but they are not the same person. Gold's age is never stated.

a random guy with a bad accent in a brown trenchcoat is the sole police officer seen in the series. no i mean literally, there ARE NO OTHER POLICE it's just him, he keeps showing up. All the others you might think were police are just security guards.

Officer/Policeman/Police Officer is a recurring NPC trainer class throughout the series, first seen in gen II.

[–] [email protected] 18 points 2 days ago (2 children)
  • Boktai series: Hideo Kojima's most unusual work, and I mean that in the best way. These games were so near and dear to my childhood, especially 2. Really though you want the Solar Sensor hardware for the full experience, but I love these games too much not to plug them anyway. Emulating them is worth it over not playing them at all. And for the third game, you'd have to pick between original hardware or the translation patch anyway.
  • Castlevania: Aria of Sorrow: It's Castlevania. It's good. Also check out Circle of the Moon and Harmony of Dissonance, but AoS was by far the best of the GBA entries.
  • Golden Sun 1/2: These games were way ahead of their time for how they designed a combat system that encourages you to use all of your tools and not just click basic Attack as if you gotta hoard your MP for a rainy day. Fantastic puzzles too.
  • Mario & Luigi: Superstar Saga: If you've played any of the other Mario RPGs, this one's great too. Has a 3DS remake but I haven't played that version so I can't tell you how it compares.
  • Metroid: Zero Mission: The original Metroid has aged rather poorly if you ask me, but this remake does a perfect job modernizing it into one of the best games in the series. Fusion is good too, but some fans have opinions on that one.
  • Mother 3: Surely you have already heard of this game and do not need me to tell you to go play it. Have you not played it by now? Why not? Well, okay, if you haven't played Earthbound first, go do so, then play this.
  • Rhythm Tengoku: A wonderful game about pressing the A button. Sometimes you press the d-pad too. Translation patch.
  • Summon Night: Swordcraft Story 1/2: If you've ever played the classic 2D Tales games, these are excellent spiritual successors to those. There's a third game that's JP-only, translation patch is being worked on but it's been stuck in development hell for years...
  • The Legend of Zelda: The Minish Cap: Zelda.
[–] [email protected] 2 points 3 days ago

Under Night In-Birth II [Sys:Celes] - Made top 8 at locals. Then played a long casual set with the guy who eliminated me from bracket, came out of it feeling like I understand the Carmine matchup better now.

Kitsune Tails - Got to act 2 and I'm just replaying the same levels with a character who has a bunch of strong movement abilities. New levels designed for this character would've been great, but why am I replaying the same ones but now way easier?

Dungeons and Degenerate Gamblers - My opinions on this game keep going back and forth. I've found the strats to win more consistently by just relying on disrupting the opponent's deck, but doing so feels a little too linear. I saw there's a big balance update in beta now, so I guess I'll have to see how the changes feel.

Splatoon 3 - lol, lmao

Mahjong Soul/Riichi City/IRL mahjong - Came up with a new strategy at club this week where I just draw good tiles over and over.

[–] [email protected] 2 points 3 days ago

Under Night In-Birth II [Sys:Celes] - Made top 8 at locals. Then played a long casual set with the guy who eliminated me from bracket, came out of it feeling like I understand the Carmine matchup better now.

Kitsune Tails - Got to act 2 and I'm just replaying the same levels with a character who has a bunch of strong movement abilities. New levels designed for this character would've been great, but why am I replaying the same ones but now way easier?

Dungeons and Degenerate Gamblers - My opinions on this game keep going back and forth. I've found the strats to win more consistently by just relying on disrupting the opponent's deck, but doing so feels a little too linear. I saw there's a big balance update in beta now, so I guess I'll have to see how the changes feel.

Splatoon 3 - lol, lmao

Mahjong Soul/Riichi City/IRL mahjong - Came up with a new strategy at club this week where I just draw good tiles over and over.

[–] [email protected] 3 points 5 days ago (1 children)

Kitsune Tails - Cute little platformer, but maybe a little too on the nose in just how much it copies from SMB3. I think they didn't need to put Kuribo's Shoe in there. Then I got to act 2 and I'm just replaying the same levels with a character who has a bunch of strong movement abilities. New levels designed for this character would've been great, but why am I replaying the same ones but now way easier?

Dungeons and Degenerate Gamblers - Liked the demo a lot, but my opinions keep going back and forth on the full version. At first it felt like there just isn't enough player agency to consistently get out of the early game or deal with everything the endgame throws at you, but then I started to work out the winning strat by just repeatedly forcing the opponent to bust. Doing that all the time is a little linear though, and the gap between broken cards and worthless cards is a lot.

Under Night In-Birth II [Sys:Celes] - Did alright in this week's bracket. Hyde still terrifies me.

Splatoon 3 - lol, lmao

Mahjong Soul/Riichi City/IRL mahjong - Came up with a new strategy at club this week where I just draw good tiles over and over.

[–] [email protected] 2 points 1 week ago

Kitsune Tails - Cute little platformer, but maybe a little too on the nose in just how much it copies from SMB3. I think they didn't need to put Kuribo's Shoe in there.

Dungeons and Degenerate Gamblers - Liked the demo a lot, but my opinions keep going back and forth on the full version. At first it felt like there just isn't enough player agency to consistently get out of the early game or deal with everything the endgame throws at you, but then I started to work out the winning strat by just repeatedly forcing the opponent to bust. Doing that all the time is a little linear though, and the gap between broken cards and worthless cards is a lot.

Under Night In-Birth II [Sys:Celes] - Did alright in this week's bracket. Hyde still terrifies me.

Splatoon 3 - lol, lmao

Mahjong Soul/Riichi City/IRL mahjong - the usual

[–] [email protected] 25 points 1 week ago (12 children)

Any particular reason you would want SteamOS on a desktop over any other distro? It's pretty much designed for console use, I would not recommend it elsewhere.

[–] [email protected] 3 points 1 week ago

Favorite:

  • Nintendo DSi - The DS just had such an incredible library, with tons of unique titles you could never experience elsewhere. Though the sad thing about how unique it was is that... you can't properly experience a lot of these titles elsewhere. Emulation just isn't the same. While it came out very late and wasn't worth upgrading to if you already owned an earlier model, the DSi was a very nice and sleek evolution on the hardware. Much more softmod-friendly too.
  • Miyoo Mini Plus - Bought this last year on sale as an impulse buy. Ended up liking it so much I wish I'd bought a more expensive model with analog sticks. My ultimate dream is to someday get something that runs SteamOS in this form factor.
  • My custom built fightstick - Put this together last year to replace my old Hori RAP4. Really happy with how it turned out! Love the GP2040-CE, I used to have to go through an adapter to use the HRAP4 on Switch and I can feel the difference not having that added latency anymore.

Hard for me to name least favorites, because I haven't owned a system I actively disliked, and I don't wanna just say CD-i or N-Gage or whatever. But I guess I'll list ones that I have mixed feelings on:

  • Wii - The Wii had a few great games. It also had a lot of duds. The saddest thing about it is how many games had to shoehorn waggle gimmicks in, and how few of them actually did it well.
  • Steam Deck - As a Linux nerd that wants to see the platform grow, I love that the Steam Deck exists. It's arguably the most important thing that has happened to Linux gaming. It just isn't for me at all. It's too big to be a handheld, I grew up on a Game Boy Color and I still love curling up with handhelds in bed, but this doesn't feel cozy to play with at all. I do occasionally use it + dock as a portable setup I can take to FGC events, or when I have guests I'll sometimes hook it up to the TV for Jackbox, but it mostly gathers dust the rest of the time.
  • Switch - Great library, and the hybrid form clearly worked out for Nintendo just because they don't have to divide their output between two platforms. But like the Deck, it's not what I want in a handheld, mine doesn't leave the dock. It's also rather frustrating how many bad ports the system got, I wish developers would simply stop trying to port games it clearly can't handle - especially when there are plenty of older titles in their back catalog that I'm sure could have good ports but get overlooked. And don't get me started on JoyCons!
[–] [email protected] 3 points 1 week ago

Them's Fightin' Herds - Glue Cup was short on commentators this week, so I volunteered to fill in. Been a long time since I've done proper commentary, honestly missed it a lot.

Mega Knockdown - Took 4th in the 2nd Anniversary bracket, and streamed top 4 on my own channel.

Kitsune Tails - Cute little platformer, but maybe a little too on the nose in just how much it copies from SMB3. I think they didn't need to put Kuribo's Shoe in there.

Dungeons and Degenerate Gamblers - Liked the demo a lot, but my opinions are already a little more mixed on the full version. It has cool ideas, but it feels like there's just not enough player agency, and a lot of ways to get stuck in stalemates. Maybe I need to give it a little more time to figure out strats I'm missing.

Under Night In-Birth II [Sys:Celes] - Casual practice, no cool clips worth sharing this week. Or maybe I just don't feel like dumping my SD card right now.

Splatoon 3 - Also just practice sessions.

Slay the Spire - The usual.

Mahjong Soul/Riichi City/IRL mahjong - Running out of things to say here.

[–] [email protected] 20 points 1 week ago (3 children)

Or just don't delist it at all? There's no good reason to do this.

[–] [email protected] 59 points 2 weeks ago (4 children)

Thought experiment for anyone who thinks $10 million would make this acceptable. Which I hope is no one here in this thread, but bear with me while I argue with no one.

What if we asked this question again for $5 million? $1 million? $100,000? $10,000? $100? $1?

How would you ever begin to draw a line? Should the law say that there is a particular price tag at which this suddenly becomes legal?

Also, suppose, not so hypothetically, that we live in a world where poverty is itself a coercive factor. If the girl and her parents can't afford to say no, is this really consent?

[–] [email protected] 5 points 2 weeks ago (2 children)

CrossCode is my favorite RPG of all time, and that's a high bar. Super excited for anything else Radical Fish Games does.

If you haven't, I beg you all to please go play CrossCode.

130
rule (files.catbox.moe)
view more: next ›