mox

joined 7 months ago
[–] [email protected] 1 points 1 hour ago

I don't remember the statement in the bug report verbatim, but it indicated that they intend to fix it, which is about what I had previously seen on other issues that they did subsequently fix. I expect it's mainly a matter of prioritizing a long to-do list.

I can't think of a reason why it wouldn't be possible. The protocol is continually evolving, after all, and they already moved message content to an encrypted channel that didn't originally exist. Moving other events into it seems like a perfectly sensible next step in that direction.

[–] [email protected] 9 points 6 hours ago

That's XCOM, baby.

Oh, wait...

[–] [email protected] 7 points 6 hours ago (1 children)

I think others have already covered linux being silent if you want it to be.

I just want to acknowledge your headline, which made wonder if someone had named their newborn baby "Linux". Thanks for the laugh. :)

[–] [email protected] 3 points 7 hours ago

Indoctrinated fanatics scare me.

[–] [email protected] 6 points 7 hours ago* (last edited 4 hours ago) (2 children)

There are a few that do a good job of protecting our messages with end-to-end encryption, but no single one fits all use cases beyond that, so we have to prioritize our needs.

Signal is pretty decent at meta-data protection (at the application level), but has a single point of failure/monitoring, requires linking a phone number to your account, can't be self-hosted in any useful way, and is (practically speaking) bound to services run by privacy invaders like Google.

Matrix is decentralized, self-hostable, anonymous, and has good multi-device support, but hasn't yet moved certain meta-data into the encrypted channel.

SimpleX makes it relatively easy to avoid revealing a single user ID to multiple contacts (queue IDs are user IDs despite the misleading marketing) and plans to implement multi-hop routing to protect meta-data better than Signal can (is this implemented yet?), but lacks multi-device support, lacks group calls, drops messages if they're not retrieved within 3 weeks, and has an unclear future because it depends on venture capital to operate and to continue development.

I use Matrix because it has the features that I and my contacts expect, and can route around system failures, attacks, and government interference. This means it will still operate even if political and financial landscapes change, so I can count on at least some of my social network remaining intact for a long time to come, rather than having to ask everyone to adopt a new messenger again at some point. For my use case, these things are more important than hiding who is talking to whom, so it's a tradeoff that makes sense for me. (Also, Matrix has acknowledged the meta-data problem and indicated that they want to fix it eventually.)

Some people have different use cases, though. Notably, whistleblowers and journalists whose safety depends on hiding who they're talking to should prioritize meta-data protection over things like multi-device support and long-term network resilience.

[–] [email protected] 2 points 1 day ago

At low levels, a free-to-play isometric fantasy MMO.

At higher levels, a grindy gankfest.

[–] [email protected] 2 points 1 day ago

I think the WebView it uses on linux is webkit2gtk. I would expect that to be similar to Electron, but measurements would be better than guesses.

[–] [email protected] 2 points 1 day ago* (last edited 1 day ago) (3 children)

So you are basically saying that root CAs are unreliable or compromised?

Not exactly. They are pointing out that HTTPS assumes all is well if it sees a certificate from any "trusted" certificate authority. Browsers typically trust dozens of CAs (nearly 80 for Firefox) from jurisdictions all over the world. Anyone with sufficient access to any of them can forge a certificate. That access might come from a hack, a rogue employee, government pressure, a bug, improperly handled backups, or various other means. It can happen, has happened, and will happen again.

HTTPS is kind of mostly good enough for general use, since exploits are not so common as to make it useless, but if a government sees it as an obstacle, all bets are off. It is not comparable to a trustworthy VPN hosted outside of the government's reach.

Also, HTTPS doesn't cover all traffic like a properly configured VPN does. Even where it is used and not compromised, it's not difficult for a well positioned snooper (like an internet provider that has to answer to government) to follow your traffic on the net and deduce what you're doing.

[–] [email protected] 5 points 1 day ago* (last edited 1 day ago) (2 children)

Does anyone know where to find unbiased, representative comparisons of memory usage between Tauri and Electron?

[–] [email protected] 9 points 1 day ago* (last edited 1 day ago) (1 children)

Source code mirrors, since the code is legal: (This is not a case of copyright infringement.)

https://git.naxdy.org/Mirror/Ryujinx

https://git.l7y.media/mirrors/Ryujinx

The commit hashes on both of these mirrors match the official ones at least until March 2024 (v1.1.1217). I can't vouch for the more recent commits that extend through today (v1.1.1403), but the two mirrors do at least match each other. Another user has confirmed that these hashes match his clone of the official repo through 2024-09-24.

Warning: A zip file in the ryujinx_202410 subdir of https://archive.org/download/ claims to have the full git history, but the hashes do not match the original source repo. It's possible that the mismatch is an artifact of some accident, rather than malice, but I would avoid it just in case.

[–] [email protected] 11 points 1 day ago* (last edited 23 hours ago)

I think it's a bit of a stretch to describe games with loading screens of that kind (whether disguised as choke points or not) as open worlds. Sure, they might allow more freedom than a game that stays on rails for every step of the journey, but to me, "open world" suggests something more.

Continuity while exploring the landscape, unimpeded by artificial barriers or immersion-breaking interruptions, is a big part of it.

Almost as important is that the world be interesting and diverse enough that I would want to spend my time exploring it. This is one of Skyrim's great strengths: It's full of unique things to discover, most of which aren't marked on the map (except sometimes when you're already there), and some don't even stay in the same place. It ensures that exploring the world and paying attention is rewarding and satisfying. The Witcher 3, on the other hand, is weak in this area: Its world is mostly open, but practically everything in it is a copy/paste instance of a handful of events, and clearly marked on the map. Exploration quickly becomes a tedious exercise in running from dot to dot, doing the same few things over and over again. It doesn't deliver the satisfaction I expect from an open world game. In a world like that, I get bored fast.

[–] [email protected] 9 points 1 day ago* (last edited 1 day ago)

Ironically, one game that’s handled open worlds a bit better is on a console less capable of handling them.

This is even more interesting when we consider that BotW was not developed for the Switch, but for an even less capable console: the Wii U.

Hardware limitations haven't been a real barrier to open world continuity for a long time, if ever. (Seven Cities of Gold allowed you to sail from Europe to the New World, and then explore it over land, with no loading screens along the way. That was on 8-bit computers with 48KiB of RAM, loading data from some of the slowest floppy drives ever, back in 1984.) Doing it on lower-end machines does require some planning ahead, but the effort is worthwhile, IMHO.

Breath of the Wild uses it to promote exploring towards vantage points and then interesting sights.

Not only that, but to incorporate verticality into the game mechanics. Reaching things that are surrounded by hazards, or taming especially wild horses by gliding to them from a mountain, for example.

 

I recently started a game of Pirates! When I sat down to play today, the pirates were no longer the only ones spicing up their speech with arrs and ahoys. The merchants were doing it. The military were doing it. The nobles were doing it (awkwardly). The barmaids were doing it. Even the user interface was doing it.

I thought at first that it might have always been that way, and just escaped my notice, but that seemed unlikely. Next I thought I might have accidentally enabled a game option for it, but I didn't remember reconfiguring anything.

Then another possibility came to mind. It seemed like a long shot, but just in case, I looked up today's date. Sure enough, today is International Talk Like a Pirate day. This 20-year-old game apparently knows it, and switched every bit of its dialogue and writing into pirate speak to honour the occasion.

I love this.

 

Archived: https://archive.today/UnNtK

A giant unregulated currency is undermining America’s fight against arms dealers, sanctions busters and scammers. Almost as much money flowed through its network last year as through Visa cards. And it has recently minted more profit than BlackRock, with a tiny fraction of the workforce.

Its name: Tether. The cryptocurrency has grown into an important cog in the global financial system, with as much as $190 billion changing hands daily.

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submitted 3 weeks ago* (last edited 3 weeks ago) by [email protected] to c/[email protected]
 

It's nice to see they have transcripts, too.

Direct link to the NSA site: https://www.nsa.gov/Podcast/

Article archive: https://archive.today/CcH52

 

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