Yeah Google Groups is a bit janky, sadly I can't do anything about that.
schamppu
Thank you so much <3!
Free to play so you can first try it out before making a purchase decision. Then you can either play it single player with single purchase, or if you want to play it online it's affordable subscription. This is the least predatory way of doing monetization that in my mind works great both for the players and makes sure we can support the game for long.
And thank you!
Haha :D ADHD minds think alike I guess
What do you mean full up?
It's an online game, with option for single player coming later. We run anti-cheat and cloud save your progress when you open it up, plus validate that you're running on the most recent version of the game so you can't be exploiting old game balance etc. found in previous versions.
You'll need to sign in with your Google account that you use on Google Play and then press join group. This requirement is Google's one for how they organize closed betas through Google Play. After that you'll be able to see WalkScape in Google Play via the link provided in download instructions.
Offline mode of the game will be offered as one time payment, whereas the online mode costs an affordable subscription. Both will include F2P where you can try out the game for free to see if it's worth your money before making the decision.
If you're thinking of supporting, Buy me a Coffee offers one time purchase to get access immediately.
The reason we have subscription planned for the online mode is that we don't do ads or MTX. But running an online game comes with a hefty price tag, which we couldn't support with single purchases only. Affordable subscription at least to me personally is much better option than ads/MTX.
Depending on how easy Garmin Connect is to implement, it's probably eventually going to be supported. I know we have a lot of people in the community with Garmins, but Google Fit integration should also when added already allow Garmins to be used for progress in game. But of course, using Gamin Connect would be handier.
Thank you so much, this comment made me smile <3! I've been accepting more people today, and I'm very glad to hear you're enjoying it.
I'm the type of game dev who tends to be very perfectionist even on small things, and also this project started off as a passion hobby project, which hopefully shows! We've poured a lot of love and care to the game. Because of the high level polish I've seen that many people already tend to look at it as a "final product", even though we've only been able to implement the core gameplay loop.
Glad it worked! ❤️
Probably. I'm not too keen on paying the 30% Google Play tax anyhow, as that cost would fall to be paid by the players with increased subscription cost. I want to keep the subscription as affordable as possible. I'll try my best to find ways around it, probably easy enough on Google Play but might prove to be more difficult on AppStore.
Edit: and even as of now, the game requires no Google Services. I'm doing my best to keep it that way.