^ Yup, the game doesn't need to be opened for it to count steps. You can kill the game entirely and open it when you want to, and the steps will load!
schamppu
This is on our to-do!
We would've likely implemented it already, but Google is in the process of killing Google Fit API and replacing it with Health Connect. Health Connect, as of now, is kinda terrible. So we're waiting for Google to fix their APIs.
I've tried my best as indie developer to hurry them :D Last week I was at Gamescom and managed to meet with a director from Google, and asked to connect me with Health Connect team so I can tell them what's broken and maybe have some insight on when stuff is about to get fixed.
When it comes to Apple, there's no problem with this. But we want to release wearable support to both platform simultaneously.
Open beta release is planned for next year
Thank you so much!
Thank you so much! And I'm a huge fan of both indie & FOSS too.
DMA (Digital Markets Act) is a new EU legislation that came into effect just few months ago. It forced both Apple and Google to allow third party app stores and change their ToS (I think in EU only). Apple even had to lower their "developer tax" when it comes to payments from 30% to just 12% in EU. It's good progress, especially if we start seeing competing app stores (I think Epic had plans for that). But even if the app stores open up for smaller studios, there's still a lot of convincing needed until gamers start considering that mobile games can be good too, and not only match-3 gacha crap. And the big studios never want to innovate, they'll keep making games that they think are safe bets to generate maximum profits.
Maybe Valve could now expand to having a mobile game store? :D
I can trim those shoes of yours if you like. 100% legit, my dad works at Jagex
If you're OK with spoilers, check out wiki and map tool. Also our Discord has a plenty of people who are really helpful on giving eaely game tips.
My personal recommendation would be to unlock enough achievements for 20AP to unlock Adventurers' Guild, and then farm enough of their tokens there to get some chests. Their chests have great tools for new players. Then, unlocking GDTE and then Syrenthia.
Smart watch support currently is dependent on Google's process on Health Connect. They're killing Google Fit API, which was our plan for smart watch integration. Health Connect as of now is too buggy to use, but likelt will get better before the end of the year according to Google.
Thank you, and have a fun time walking ❤️
Hey! This happens to few users, and not sure why exactly. We're working to fix it next week. For the time being, please send an email to [email protected] with the details of what email you signed up with, and I'll be able to verify your account manually.
Thank you! After the next update (Quality of Life) I'm moving to work on combat system. It'll be a longer development process, so before the next update I'm also polishing our development tools so the other members of the team can create content updates with ease while I'm busy with combat. We're aiming to avoid having lengthier periods of time without fresh stuff.
Thank you! The feedback we've received about the most recent content update has been awesome to read, and I think it's given us some great ideas on how to go forward with next content updates!
And 443 is awesome, I assume you've been leveling most of the skills? :D I'm still at 349 as I've been mostly grinding agility.
Our next update (Quality of Life) exactly aims to iron out most of the kinks remaining in the core loop. So being able to queue starting an activity after traveling, equipping saved gear presets, being able to organize bank & inventory, push notifications (that are opt-in and customizable) and cleaning UI stuff where it's been reported confusing for some.
We're aiming for this to ship in the next couple of months along with some content additions. Thank you so much ❤️
Battery drain is almost nothing. The game doesn't need to be opened when you walk, and you can kill it entirely. The pedometer is anyways running on most phones regardless if you have WalkScape installed or not, so this doesn't add battery consumption in that sense either.
For me when I just checked, it's used less than 0.3% today which is less than most other apps I have installed. I've tried my best to keep this as low as possible, and we'll probably be optimizing this even further in the future if necessary.