It won't work but that isn't the point, the point is to dehumanize game development. Failure is just a chance to consolidate and to normalize treating game development as a low quality of life "low skilled" job.
supersquirrel
on mastodon/microblog part of the fediverse people typically put politics posts behind content warnings so yeah that kind of already exists
Wish they put all this money into funding indie game devs and connected small game studios with the professional film and live action apparatus netfix has access to.
I haven't played it but Hellbade Senua's Sacrifice seems like it categorically demolishes whatever netflix execs thought they accomplished from burning all that money.
https://store.steampowered.com/app/414340/Hellblade_Senuas_Sacrifice/
Just install blender from the discover app on the steam desktop, add it to steam as a non-steam game and you can launch it as you would any other game.
As for controls I prefer joysticks + gyro, but that is just me.
Yeah it is actually pretty amazing how good performance dayz gets on the deck, even on deathmatch servers with 25+ players in a small area it runs great.
The gunplay is superb especially with some of the more common weapon mods.
Not sure why arma 3 runs so much worse in comparison, the difference is massive.
Honestly mostly been learning blender, I am sure sure nobody ever intended blender to be used on a handheld gaming system but that is the beauty of the steam deck right?
Also been playing some everdell.
Coincidentally I had just downloaded Apex to start playing with a friend :(
lasers are way slower than bullets they are super easy to dodge, have you never even seen star wars?
People aren't monolithic, you get different versions of people depending on how you invite people into a community (and reinvite in every interaction).
Corporations are only interested in inviting in versions of you that will make them a profit, which warps the whole experience and inveitably emphasizes shallow interaction. Profit also requires chokepoints and the algorithm will always tend towards making the popular more popular and the obscure more obscure to create influencers who can be used as vehicles of advertisement and influence.
It isn't the amount of people that is the issue with reddit!
It is the choices made about the structure of interactions in a community and the fundamental motivations behind them that defines the span of possible communities that can exist within.
Is a social network a physical asset of a community or a business that exists solely to create profit for investors? The answer to that question pretty much tells you everything you need to know.
What an epic game, I haven't really gotten into it beyond the initial zone but even the world building of the default starter zone is fantastic. I feel like this game transports me to a different place more than any AAA game with gorgeous graphics.
It is rational to feel that, you are grieving for the future denied to you and everyone else.
Our language around grief is distorted into toxic positivity except when we talk about losing loved ones, it is ok and natural right now to feel horrible, your job is to grieve well and to give those emotions space.
People are so quick to say don't focus on the past, you can't change it, but fascism rises when a society no longer can earnestly look to the past and must blindly and numbly charge on to block it out.
It is going to get worse but we can still make it a better worse so long as we hold space for the parts of us that have been irrevocably crushed. To do that we must grieve, not adopt an unfallibly positive perspective.