[-] [email protected] 143 points 6 days ago

This article brings up a great point.

In addition, I've always thought that video games work the way we were told the world worked. (At least, the way we were told it worked in the 90s in America.) Work hard to get some resources so that you can use those resources to build more stuff to get more resources, etc.

Kids today can work as hard as they want, only to still have no chance of paying for college and still have no chance of buying a house. Video games at least provide that "strategy -> effort -> reward -> next level" cycle that our brains find very rewarding, which, for far too many people, does not exist in real life.

That's probably what makes modern games so disappointing, too. Games were one area that actually was a meritocracy... until pay-to-win messed that up.

[-] [email protected] 30 points 6 days ago

Sonic and Dr. Robotnik are codependent. They don't actually want to defeat each other. That's why Robotnik is always building these elaborate bases that, for some reason, have a bunch of perfectly Sonic-sized tubes for getting around in. And it's why there's always that moment at the end where Sonic is chasing Robotnik but doesn't catch him.

[-] [email protected] 3 points 6 days ago

Cool! I'm not a hardcore sim racing fan, but I got a little into them when I realized that you can play them without a wheel if you use the gyroscope in a PS5 controller for steering. It's not perfect, but it's accurate enough to play these games that are otherwise unplayable with an analog stick.

BTW if anyone is reading this and thinks you might want to try it, Assetto Corsa is two dollars on the Steam sale right now. It came out a while ago, but there are graphics mods that make it look nice. https://store.steampowered.com/app/244210/Assetto_Corsa/

[-] [email protected] 3 points 1 week ago

This looks incredible! Maybe I'll finally stop forgetting my own custom layouts with this.

[-] [email protected] 3 points 1 week ago

I had no idea any solenoid keyboards were being made. Looks like a solid endgame right there.

[-] [email protected] 3 points 1 week ago

Been mostly playing Capcom vs SNK 2 on my Anbernic Arc handheld lately. IMO, it's the only handheld with a d-pad that you can enjoy fighting games on, so I've been using it for that. Current goal is to get through arcade mode as Terry and Evil Ryu with no deaths.

[-] [email protected] 6 points 1 week ago

In case anyone doesn't know, this game is basically Devil May Cry but in the Metal Gear Solid universe.

I'm telling you that because I didn't know that when I bought it. I had played MGS 1 and 2 before buying this game, and it took a couple of hours for me to realize, I don't think I'll be sneaking up on anybody in this one. It's a good Devil May Cry game, though!

[-] [email protected] 16 points 1 week ago

This is very cool. I'm hoping 404media.co and aftermath.site do it -- those are two independent sites that I've subscribed to after hearing about them on the fediverse. Seems like most of 404media's writers are on Mastodon, at least.

I also like that this feature creates the ability to have a known link for an author across multiple websites. With that, you could show posts that link to any other article by the same author, regardless of which site the article was published on. So then you can see all the threads of discussion about all of the articles that particular author has written.

[-] [email protected] 2 points 2 weeks ago

This might not be exactly what you're looking for, but Neon White is one of my favorite games of the last few years, and it's on the Switch. I played on PC, but I haven't seen any complaints about the Switch version.

I don't really know if I'd call if a first person shooter. It's more like a first person platformer and you have to shoot some targets before completing the level. Levels are very, very short, and you'll replay them many times to shave a fraction of a second off of your time.

[-] [email protected] 13 points 2 weeks ago

It could've been the first YAAA YAAA YAAA YAAA YAAA game. Instead, it's just an AAA game, and I'm probably going to skip it. :(

[-] [email protected] 2 points 2 weeks ago

Thank you! Was just about to ask if there were any suggestions for someone who had never played the original.

[-] [email protected] 2 points 2 weeks ago

Yes! It's the only kind of game where an LLM would be a good addition.

1
submitted 3 weeks ago by [email protected] to c/[email protected]

I did not expect to see Marvel vs Capcom 2 ever show up on any new platforms. Woo hoo!

459
submitted 3 months ago by [email protected] to c/[email protected]

Here's a non-paywalled link to an article published in the Washington Post a few days ago. It's great to see this kind of thing getting some mainstream attention. Young children have not made an informed decision about whether they want their photos posted online.

52
submitted 3 months ago* (last edited 3 months ago) by [email protected] to c/[email protected]

(also posted on @selfhost)

RISC-V is a non-proprietary instruction set that is an alternative to ARM. I had thought that we were still waiting for a stable Linux distribution on RISC-V devices, but it turns out many RISC-V machines can run Debian already.

Does anyone have a RISC-V device that they use regularly? How has it been working?

37
submitted 3 months ago by [email protected] to c/[email protected]

Lately I've been really liking the idea of having something hosted on a RISC-V machine. RISC-V is a non-proprietary instruction set that is a competitor to ARM. The idea of having a something running on an open source operating system, running on an open standard CPU, served from my house, gives me a warm fuzzy feeling.

I was under the impression that most Linux distributions were unstable on RISC-V. Turns out, I'm wrong about that. From a quick search, the following have official Debian images:

and the Pine64 Star64 has a community-maintained Armbian image.

Does anyone here have a RISC-V single-board computer doing anything practical for you?

46
submitted 3 months ago by [email protected] to c/[email protected]
141
submitted 3 months ago by [email protected] to c/[email protected]
71
submitted 3 months ago by [email protected] to c/[email protected]

The 8bitdo keyboard has been pretty well-received as a ~$100 wireless keyboard with ABS keycaps. I love the way this C64 color scheme looks.

I have an 8bitdo arcade stick, which looks like it uses the same knob as this keyboard for selecting the wireless mode. I love the way it feels every time I turn it on.

Unfortunately, the keyboard doesn't use QMK -- it uses their own mapping software, which is Windows only. This makes it a non-starter for me, since I rarely use a Windows computer these days. But I just might have to copy that color scheme for my next build.

3
submitted 4 months ago by [email protected] to c/[email protected]

Hi all (dozen or so) of you! Sorry about the downtime earlier this week -- things are back to normal now.

This community is, obviously, pretty quiet. But there are a few people using this as their fediverse home server, so I figured I should explain why it was down for a couple days. I also want to share my plan to make this server more useful to the FGC.

I'm Givin' Her All She's Got Cap'n!

The CPU was running at well over 100% for twelve hours in a row, which caused sporadic downtime before it eventually crashed. So when looking at some threads this week from other servers, they will likely be missing a few posts. I do not plan to backfill those posts, they will just be missing. C'est la vie.

I upgraded this server's CPU, and things look good now. I also don't see any evidence that the previous CPU spike was some kind of intentional attack -- it looks like the lemmyverse is just getting more popular (the shitposting communities in particular are shitposting at full power), so we needed an upgrade to keep up.

Engage!

So, what about this server, anyway? When the Reddit exodus first started, the major lemmyverse servers (lemmy.ml and kbin.social) were having a hard time staying up with all the new traffic they were getting. So I started this one, intended for the fighting game community, so that your super sweaty match clips wouldn't burden the major servers.

However, within just a few days, lemmy.ml and kbin.social got their problems figured out and have had very little downtime since then, leaving this server looking redundant. (As the lack of posts would indicate.)

BUT! I have an idea. I want to make a matchmaking and tournament-running bot, and it will live on this server.

I'm still figuring out how it will work. Something like this:

  1. You tell the bot what games you own, and other info relevant to matchmaking (like your in-game nicknames, Steam username, etc). The bot will remember this about you.
  2. You message the bot when you're up for a game, telling it which games you're looking to play (or just any game in your collection).
  3. The bot will find someone else waiting to play the same game and start a group thread with both of you in it, and tell you which games you have in common, plus what info you need to know about each other to connect in those games.
  4. Optionally, tell the bot what game you played, how many rounds, who won, etc.

If you're just looking to play something popular (like SF6, MK1, or Tekken 8), there would be no reason to use this bot. You'll find more opponents much faster by just using the game's online system.

However, smaller fighting games always have a problem where the player count drops quickly after release, and if there is anyone still playing them, they're an absolute god at the game. That makes it difficult for new players to get into these smaller games after they've been out for a while. You have to open a specific game, hope that someone else is online right then, and then also hope that they are at your same skill level.

I think a bot like the one I described could fix that. You would message the bot and say, "I'm looking to play Melty Blood or BlazBlue Centralfiction or Samurai Shodown," and then play a singleplayer game or make a sandwich while you wait for the bot to ping you.

The bot could also start threads whenever it finds a match, drawing attention to the fact that a few people are playing that game, which would then make other people go, "Oh hey, I can join them."

That would all be a long way off, but it's something I've been thinking about. I've always liked the idea of creating an online community that organizes groups to play unpopular games.

Anyway, thanks for reading if you got this far, hope you have a good weekend and I'll see you online sometime! :)

16
submitted 4 months ago by [email protected] to c/[email protected]

Hi, sorry if that title isn't very clear. I just started learning about nix a couple days ago; I'll explain what I mean.

I'm trying to set up a web application that I'm currently hosting with Docker containers, but do it with nix instead, like what's shown in this blog post: https://carjorvaz.com/posts/the-holy-grail-nextcloud-setup-made-easy-by-nixos/

However, I don't have NixOS on my server. I'm using Debian, with the nix package manager installed.

Is it possible to use a nix config file, like the one below, when only using the nix package manager? Currently it errors when I try to call nix-build with it, giving an error about calling a lambda function that never called self. If I remove the self argument, it complains about config, and so on.

{ self, config, lib, pkgs, ... }:

{
  services = {
    nextcloud = {
      enable = true;
      hostName = "cloud.example.com";

      package = pkgs.nextcloud27;

      # Let NixOS install and configure the database automatically.
      database.createLocally = true;

      # Let NixOS install and configure Redis caching automatically.
      configureRedis = true;

      < other settings here... >
    };
  };
}

From what I've read, the services part of that creates systemd services, which makes me think that it only works if you're on a full NixOS system and not only using the nix package manager. But it's been difficult to find a clear answer on that, probably because I'm still learning what terms to search for.

1
submitted 1 year ago by [email protected] to c/[email protected]

Now that the Japanese console versions of Soulcalibur II are 20 years old, it's worth looking back at why the game remains so iconic.

1
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]

I'm still getting the hang of the fundamentals in SF6, but one thing I've learned is that playing as a character is a great way to learn how to play against them. Here's Justin Wong doing that with Zangief.

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tuckerm

joined 1 year ago
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