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submitted 1 week ago by [email protected] to c/[email protected]
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Patch Notes 1.1.5f1 (forum.paradoxplaza.com)
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submitted 3 months ago by [email protected] to c/[email protected]

Multiple people claim to have received an automated email from the official paradox forums this evening.

Apparently a post was made to the forums that triggered this e-mail, announcing a refund of the Beach Properties DLC: Screenshots of the email

It was made by the official paradox account used for other announcements (as verified by checking the profile url in the email). The post was made private almost immediately because upon clicking the View This Thread button they couldn’t access it.

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Movie Studio (lemmy.world)
submitted 3 months ago by [email protected] to c/[email protected]

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submitted 3 months ago by [email protected] to c/[email protected]
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submitted 4 months ago* (last edited 4 months ago) by [email protected] to c/[email protected]

Think it's trying to park

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Happy New Year (lemmy.world)
submitted 6 months ago by [email protected] to c/[email protected]
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submitted 6 months ago by [email protected] to c/[email protected]
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submitted 7 months ago by [email protected] to c/[email protected]

Aside from watching a YouTube video on getting started a few months ago for my wife, I went in pretty blind.

Is this mostly due to mods or bailouts for most cities?

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submitted 7 months ago by [email protected] to c/[email protected]

I've now got a grasp on most of the basic mechanics of the game, so it's time to get to the fun part: OPTIMIZATION!

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submitted 7 months ago by [email protected] to c/[email protected]

I didn't realize how much TRAFFIC can be avoided with some mass transit! Airplane into the city plus a subway/tram system to get around!

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submitted 7 months ago* (last edited 7 months ago) by [email protected] to c/[email protected]

I just started playing Cities: Skylines 2, and it's pretty cool. Seems like a good mega time-sink game. But oh man is managing traffic flow DIFFICULT. I'm beginning to understand how the AI behaves whenever it comes to types of intersections, like oh man is the computer bad with changing lanes at the last minute or what.

But what I'm working on right now is figuring out how to manage my larger traffic volumes. I've gotten a couple cities to get to 10k-20k population, but around that point I have the same issue with traffic flow, in that I don't know a space efficient way to distribute high volume traffic in my city on my roadways. I think the issue is I'm just getting too high of a population too quickly. I think I'm also making neighborhoods that are WAAAAAAAAAAY too large. How large do you all usually make your large apartment neighborhoods?

Edit: Okay so additional parking makes traffic MUCH worse. I kept thinking "oh man, this is a TON of apartments, so they all need parking for their cars!" If you put 10 underground parking garages next to it, hundreds of cars will spawn and swarm at you in droves, bloodlust in eyes.

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submitted 7 months ago by [email protected] to c/[email protected]

In Cities: Skylines 2, I just learned that the demand suggestor for which distructs your city wants should basically be ignored. I had a city where less than 1/3 of all jobs were filled, and it was telling me to build a TON more job buildings.

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Roads are HARD (lemmy.world)
submitted 7 months ago by [email protected] to c/[email protected]

Title is everything . . . I tried making intersections and diverted traffic elsewhere, and the townpeople cut through neighborhoods instead of my nice roadways!

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Cities: Skylines

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An unofficial sublemmy for the game Cities: Skylines.

founded 2 years ago