this post was submitted on 13 May 2024
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[–] [email protected] 5 points 3 months ago (3 children)

It will not compare even close to the GameCube remake.

Why would they do this? RE1 is so vastly different in tone and style compared to every RE game after RE2. Arguably Dino Crisis is a way better pick for this because it was always trying to be an action game from the start. RE1 is a puzzle game with horror elements, it is anything but an action game.

[–] [email protected] 2 points 3 months ago

Ah! Glad to see I wasn't the first one to mention Dino Crisis!!

[–] [email protected] 1 points 3 months ago (2 children)

Because there are people like me that can't stand tank controls. Scream at me till you're blue in the face about how I'll "get used to it" or I just need to "git gud" etc and nothing will change my mind. Fuck tank controls.

I'd kill to play this game in the same style as the modern RE remakes, the OG will always be there for you to play if you don't like the remake.

[–] [email protected] 3 points 3 months ago

The GameCube remake, rereleased as Resident Evil HD, includes 2D directional controls called "Alternate" for non-Tank Enjoyers.

[–] [email protected] 2 points 3 months ago

The GameCube and PC version have the option to not use tank controls.

[–] [email protected] 1 points 3 months ago (1 children)

You can't make a puzzle game with the new engine?

[–] [email protected] 2 points 3 months ago* (last edited 3 months ago)

The GameCube remake was already perfect. They even rereleased it as Resident Evil HD. There is no reason to do it again.