this post was submitted on 07 Jun 2024
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[–] [email protected] 60 points 2 months ago* (last edited 2 months ago) (2 children)

I don't really have any investment in TF2.

But if I were involved with the #FixTF2 movement, I'd want it to be careful not to make the big wigs at Valve want to just slap Valorent-like anti-cheat on TF2.

It does seem like the page for #FixTF2 talks about zero tolerance policies and basically manually banning people based on reports. But not explicitly saying in the petition to Valve that kernel-level anticheat is not the solution seems risky.

Edit: Ok, looked a little closer. It doesn't seem like #FixTF2 is really against invasive client-side anticheat measures. They talk about "updated anti-cheat measures" as something they want, but don't put any qualifiers on that. That's unfortunate.

[–] [email protected] 25 points 2 months ago

I give Valve the benefit of the doubt and assume that they know that there's plenty of consumers that are heavily against a kernel level anticheat. Valve is not really known for anti-consumer bullshit like this.

[–] [email protected] 11 points 2 months ago (1 children)

I haven't played TF2 in 6 or 7 years but it sure as shit had anti-cheat measures back then, how'd it get this shitty? Dev neglect?

[–] [email protected] 22 points 2 months ago

Yep. It's a 17 year old game on a 20 year old engine, and most of the improvements made to more recent multiplayer source games were never backported.

It only got a 64 bit release last fucking year, after the last big fixtf2 push, when valve hired a single contractor to work on things for a few months.