this post was submitted on 09 Jun 2024
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[–] [email protected] 32 points 3 months ago* (last edited 3 months ago) (2 children)

Once it started showing off the shield, it stopped looking like Doom and started looking like a first-person Rygar game.

I liked the gun that crushes up and shoots skulls tho. That's metal as fuck. But God damn do I wish they would truly go back to the roots of Doom with the labrynthine map design instead of the linear arenas.

[–] the_doktor 19 points 3 months ago (3 children)

And no monster piñatas. And no trap rooms. And no pointless upgrades. And no nausea-inducing jumping puzzles.

Classic doom, pretty graphics, crazy weapons, new monsters, and steal music from 90s hard rock and heavy metal again.

[–] [email protected] 11 points 3 months ago

You’d probably like Prodeus, it’s certainly scratched that itch for me.

[–] [email protected] 9 points 3 months ago (1 children)

And no nausea-inducing jumping puzzles

I take it you're not a Rise of the Triad fan. 😆

[–] [email protected] 1 points 3 months ago

They’ll bury you in a lunch box!

[–] [email protected] 5 points 3 months ago (1 children)

Something that I think doom 2016 and doom eternal failed spectacularly in for me is enemy counts. I wanna open a closet and be greeted by 40 revenants, 30 Chaingunners and 30 Barons. Gimme that Plutonia experience.

[–] [email protected] 2 points 3 months ago (1 children)
[–] [email protected] 2 points 3 months ago

I have! Nuts, Nuts2 and Nuts3