this post was submitted on 30 Jun 2024
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I have started Pillars of Eternity II and I'm not sure about it. I heard it had good turn based combat but it feels like the base combat mechanics are somewhere around rolemaster mixed with D&D 4e, which have then been crammed into a simplified 5e action economy. The lore's fine, but none of it has particularly grabbed me, so I'm probably going to end up ignoring most of the side content even if I do decide to finish the main quest.
The PoE system is Sawyer's attempt to make RTwP actually work; the turn-based mode was a later addition in response to market trends and is fine but not the way the game is intended to be played.
Have you made it to Neketaka and met all the factions? The story didn't pick up for me until then.
I guess I'll switch to RTwP then, see if I like it any more than I have in the past. I've just arrived on Neketaka and started meeting factions, so I so far hate the Principi (aristocrats), Valians (big oil), and Royal Deadfire Company (br*tish). Still need to meet the Neketaka part of the Huana, but unless they turn out to be deeply problematic on some way I'm pretty sure I'm just going to side with them on everything.
I still don't think RTwP is a great system but PoE probably has the best implementation of it I've seen.
I also sided with the Huana on everything, but I enjoyed playing a game that actually takes colonialism reasonably seriously, along with all the self-justifying rhetoric that comes with the different flavours of colonisers.
Edit: for an epilogue read the faction choice arguments on reddit to see how far we've not come.