this post was submitted on 11 Jul 2024
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Victoria 3 needs a theory mod that uses the event system to explain/apply Marxist ideas. I like that it intuitively portrays them but it never names one or explains how they fit into a bigger critique of interconnected systems.
honestly this is what videogames would be like under socialism, a tool to educate while being actually fun and a good game
I remember when the Civilization games had the Civilopedia and whenever you built a wonder or new unit you'd get a history lesson on it. My dad let me play the game in exchange for reading the entries every time.