Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
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I’m honestly working on this challenge now. It requires changing your strategy from reducing damage via armor upgrades to avoiding damage at all costs. Avoiding damage is really hard to do, but increasing evasion by using cloth/leather armor and/or ring of evasion helps.
My successes with this one have been with mage and huntress. Both allow you to create a build with high damage at range, minimizing the chances to get hit. The rogue’s free runner class is also a good option.