this post was submitted on 26 Aug 2024
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Sadly, downvoting this based on the rule…
It did pop up in my feed when it was in development. I think the time travel is neat in concept but just becomes too hard to wrap one’s head around - and from what I remember, the core RTS elements were a bit lacking.
The core RTS is very standard like the first command and conquer. The visual were a bit lacking not becaus ugly but hard to differentiate between untis when in the heat of battle. The single player mission is like a large training. And I kept getting destroyed by the AI even on easy.
I might give it a try again to play with my son, now that he is old enough. It's really the time travel that should be revived by a bigger or more experienced studio. Lots of potential in there.