this post was submitted on 24 Sep 2024
609 points (98.6% liked)
Greentext
4470 readers
1927 users here now
This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.
Be warned:
- Anon is often crazy.
- Anon is often depressed.
- Anon frequently shares thoughts that are immature, offensive, or incomprehensible.
If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
MGS5 did it very well! (That's if you made it passed the long intro)
It's chapter based. So you get 1-2 minutes of introduction, then tossed into the field. Story follows more gameplay like cassette tapes or walkie talkies while you explore, with cutscenes when you hit certain points.
After MGS5, I find it hard to play the older ones with its 10-30 minute cutscenes.
It's funny you praise 5 for that, but as a huge fan of the series I think the best description I read of mg5 was: "it's simultaneously the best stealth action game out there and the worst metal gear game in the series." Lol
I think the open world kinda ruined the pacing of the story and it all felt kind of disjointed in comparison to the linear games. That's coming from someone who LOVES open world games too. Still lots of fun though
I LOVED MGSV... but it was the first Kojima game I'd ever played where I thought "This could use more cutscenes."