this post was submitted on 02 Oct 2024
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Starfield steam page for the DLC currently shows eight user review score of 41%, making this one of the worst Bethesda DLC's released of all time. This is so horribly, shockingly bad for Bethesda, because it shows as a gaming company, they are no longer capable of delivering a really good gaming experience as they had in the past. Some of the reviews sum up quite nicely what is wrong with this DLC....

Less content than any skyrim DLC. Less than The Fallout 4 story DLCs. Doesn't change of the complaints people had with the base game, writing is still at a 4th grade level.

Quick: If you are looking to buy my answer is no, you aren't missing much content. I was really hoping to enjoy this DLC. Took about 4 hours for the main story and maybe 2 more hours to 100% the achievements.

These two reviews I think really summed up what Starfield has become, $70 for an AAAA title that has extremely little buy-in from the community, horrifically low amount of replayability and can be breezed through easily. It's mind-boggling to see this

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[–] [email protected] 79 points 2 months ago (2 children)

Post-2.0 Cyberpunk is one of the best gaming experiences I've had in a long time. You can tell it's a product of effort, and love for the project. They have taken in a considerable amount of feedback from pre-1.5.

Meanwhile, Starfield is a complete miss in just about every way imaginable, and the expansion has followed through the same footsteps. On top of that, the studio actively gaslit people who expressed disapproval, even when it was constructive criticism.

[–] [email protected] 55 points 2 months ago (1 children)

I fully expect them to say it's getting "review bombed" now, which is the current industry redefining of a term to make it come off as "It's not us, it's the stupid gamer's fault"

[–] [email protected] 30 points 2 months ago

It's not a review bomb if it's fully deserved. If you make a bad product, you deserve a bad review, and maybe Bethesda should have thought about that ahead of time

[–] [email protected] 4 points 2 months ago (3 children)

Did they fix the driving?

That was the one and only reason I gave up the game. It was amazing from the start, and then I got in a car and it was horrible, and I stopped.

[–] [email protected] 6 points 2 months ago

I never found that to be an issue, personally. It's not as satisfying, as it is in other games, but i enjoyed it enough

[–] [email protected] 3 points 2 months ago (1 children)

Bad cars don't have good maneuverability is you full press the speeding stick, I imagine that that stick is an acceleration pedal and only full press it when I don't need to do sharp turns. I would say that cars feel maybe too real.

[–] [email protected] 2 points 2 months ago (1 children)

You playing with a controller? I always thought the driving was optimized for the controller as I can't half press acceleration on a keyboard.
It's a little bit better after the updates, but it's still suboptimal I think.

[–] [email protected] 1 points 2 months ago

Yeah, as most 1st person view games it's just less taxing in my hands. I agree that not being to half accelerate would feel bad, you would start drifting all the time and that would suck for control. Try using W as an acceleration button, not a "forward" button. If you see that you need to take a turn stop accelerating for a while and then S before you start turning, like with a car.

[–] [email protected] 1 points 2 months ago

I think they have changed the driving a bit in one of the earlier updates.
Saw it in one of the patch notes but havn't played myself so I couldn't tell you what's different about it..