this post was submitted on 11 Oct 2024
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[–] [email protected] 122 points 2 months ago (3 children)

You'll be hard pressed to find any games that have better water physics than this game.

[–] [email protected] 53 points 2 months ago (3 children)

Only issue with the technology is that the waves were not dynamic; they were deterministic/the same every race.

[–] [email protected] 66 points 2 months ago* (last edited 2 months ago)

From a speedrunners' perspective, that's a blessing, not an issue!

[–] [email protected] 22 points 2 months ago* (last edited 2 months ago) (1 children)

That's true. They triggered different waves depending on your location.

But I'm willing to bet any recent games that focus on water do the same thing, just with bigger areas, and a few more trigger types.

[–] [email protected] 12 points 2 months ago (2 children)

Random seeds are pretty easy to do these days.

[–] [email protected] 5 points 2 months ago

Yes they are. Not what I was talking about though

[–] [email protected] 2 points 2 months ago

Harder to quality control for though

[–] [email protected] 21 points 2 months ago

If you played multiplayer, that made it even more fun. Being in first place meant you'd trigger certain waves, but then that could fuck up or really help someone behind you.

[–] [email protected] 21 points 2 months ago (1 children)

For real. They really went all out on the water.

[–] [email protected] 7 points 2 months ago

Weird… the game has barely anything to do with water in the first place!

[–] [email protected] 13 points 2 months ago

I loved how the water was a part of the course, just like the track. It never changed no matter how many times you play it. My fastest times were based on knowing where the waves are going to be as I’m coming around a corner.