this post was submitted on 26 Oct 2024
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WoW was an abomination and started the trend of subscription gaming. It also ended the much beloved RTS series Warcraft, and Warcraft II.
Edit: Say what you want, WoW popularized subscription models for games. Mainstreamed it.
I'm reading Jason Scheier's book about Blizzard and it specifically says that subscriptions were already the norm for MMOs. In fact, battle.net was revolutionary at the time because it was free while a lot of contemporary systems charged by the hour