this post was submitted on 08 Sep 2023
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Starfield

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Don't get me wrong, I'm not a hater. I actually was really excited for the game. But so far I am just not having fun.

For a little bit of reference, I just finished playing thru Cyberpunk 2077 and then jumped right into Starfield. Maybe that was a mistake because I kinda just want to go back to Cyberpunk (and I will in a few weeks when the DLC comes out).

But I'm noticing two really big issues with Starfield: first, the gunplay/combat is... let's call it underwhelming. I realize it's quite probably a skill issue and I need to just git gud, but holy crap, everything is a bullet sponge and I don't have that many bullets! Stealth seems to be pretty worthless at early levels as I don't have any high-alpha guns that can take advantage of it and, most of the time, I'm detected before I even see the bad guys. I'm just not enjoying this aspect of the game at all.

The second big issue for me is that there's a loading screen every five seconds! Again, probably a me thing, but OMG, it's driving me nuts. Get into ship, loading screen. Launch from planet, loading screen. Fly to next planet, loading screen. Land on planet, loading screen. Leave ship, loading screen. I just want to go shoot things! Let me shoot things!

Okay, found some spacers, time to... oh shit, out of ammo. Let me swap to a worse gun that still has ammo. Sigh. Okay, they're dead. Let me just heal up... oh shit, out of med packs. Sigh.

Oh and wrestling with the UI is exhausting.

Anyways, I realize that this probably isn't the place to find a lot of like-minded people. But I really do want to like this game. Any tips on maybe at least ways to make the combat less of a chore?

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[–] [email protected] 8 points 1 year ago (1 children)

I'm still pretty early game, but I also like it. The sponginess means I can't just fire a few shots at a guy's head and call it a day, I might need to cycle through weapons, be pretty careful about taking breaks for cover, watch my health. It means my ammo gets used up a lot more, and same with health items.

Actually, Ive noticed a bit of a trend in Starfield where it seems like Bethesda is trying to push back a bit against having a massive overage of ammunition and money (without bringing the scavenging skill into it).

Having spongey enemies and a ton of different kinds of ammo means no one weapon has an absurd amount of ammo, and not having a ton of easily burgled apartments or houses means I cant just have a huge city stealing spree and come out the other end richer than I know what to do with only ten hours in.

I initially hated that there weren't huge apartment blocks ripe for stealing, but I can sort of understand why that's the case now and I can appreciate having a larger wind up time to becoming stupidly rich, especially with there being much higher money sinks compared to older Bethesda games between ship and outpost building. It really seems like, to me, Bethesda is purposefully trying to have a functioning economy compared with their older games where making money a non-issue was basically a part of the early game.

[–] [email protected] 2 points 1 year ago (2 children)

I heard that it's possible to steal spaceships and sell them. It's a long process, but seems to be worth the time. Some spaceships bring lots of cash.

Was i made a fool of?

[–] [email protected] 7 points 1 year ago (1 children)

I just discovered yesterday that you need a systems targeting skill to be able to target enemy engines, which enables boarding, which enables ship capture, and then boom, you can sell ships. So yes, I'm sure I could get rich that way, but it's not nearly as alluringly easy as going to one town in Skyrim and just looting absolutely fucking everything in one in-game day.

[–] [email protected] 4 points 1 year ago (2 children)

You do need to register ships before you can sell them though, so you only come out with a profit of a few thousand credits

[–] [email protected] 3 points 1 year ago

I honestly wouldn't be surprised if there's a black market shipyard that'll let you sell without registering.

[–] [email protected] 1 points 1 year ago

I see, I picked up the skill but haven't actually done the whole ship capture thing yet. That seems a pretty appropriate way to make it so it's not an easy get rich quick scheme.

[–] [email protected] 3 points 1 year ago

you need to register spaceships for 84% of their sell value before you can sell them, only making a few grand. Not really worth the effort.