this post was submitted on 12 Nov 2023
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Starfield

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submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/starfield
 

I’ve been playing Starfield since launch, and in the beginning I LOVED the game. It seemed like there was so much to explore and do, I felt absolutely overwhelmed.

The game I had been waiting for was here and it was SICK.

Until now.

After beating the game, doing NG+s and doing general role-play; this game is just empty.

Every planet: 98% the same

Every random location: 100% the same

Loot in containers: Always garbage

Unique weapons: N O N E

Crafting systems: basic yet, EXTREMELY CONVOLUTED

Weapon Upgrade: ????? HAHAHAHAHA

Flying: Okay, this is the best part of the game

Fast Traveling: L O A D I N G S C R E E N S

Vendors: Less credits than one gun sells for

It just feels like all this game exists of is 12 different guns, 12 different random locations, 12 different geological features, 12 different biomes, 12 different forms of weather and a SMALL handful of unique and hand build locations that, to top it off: EXISTS AMONGST HUNDREDS OF PLANETS.

I want to play the game. My mouse is hovering over it right now. But I can’t bring myself to click it.

SINCE PEOPLE ARE ASKING: TIME PLAYED: 17d 22h 53m

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[–] [email protected] 3 points 1 year ago

I don’t think I ever said the game was trash. But some things just seems so half baked, and as a person with as much time in the game as I have, I feel like I have the knowledge to comment on them.

Another thing I could point out is base building: What is even the point of it? To fly all over the universe to collect your filled up storage containers, to then walk encumbered to The Lodge to drop it off, to repeat it all again and for what?

Or the junk in the game: there is metric tons of it. Why can’t I break down a pan for some metal? I could in Fallout 4.

The list just goes on and on and on with things this game seems to get 98% of the way there with, then falls flat on its face.

Again, I love this game. That’s why I complain.