this post was submitted on 07 Dec 2023
442 points (97.6% liked)

Greentext

4384 readers
1159 users here now

This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.

Be warned:

If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.

founded 1 year ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 50 points 11 months ago (4 children)

What I can’t stand is the chaotic stupid choices being your only option for evil. Offer an evil route but make it more interesting than playing a character with poor impulse control and access to infinite puppies.

[–] [email protected] 22 points 11 months ago

Cough cough Baldur's Gate 3... You either agree to help or aggro everyone.

[–] [email protected] 16 points 11 months ago (1 children)

If you've never tried it, the Wasteland series does evil very well. The game lets you go murder hobo, but that's not the actual evil route. The evil route is very interesting, and while the options are morally grey there's a clear good and bad choice

[–] [email protected] 6 points 11 months ago (1 children)

Wasteland 2 and 3 seem like a great deal of fun! The voice acting is campy and goofy in such an oddly nostalgic way, and it’s been far too long since I played socom. The original has fantastic charm and detail, but those menus…

[–] [email protected] 6 points 11 months ago

In wastelands 3, it felt like the combat was really lobsided. If you got the first act on a turn, you destroy the enemies. Otherwise, you get your face bashed in.

I probably suck at the game, but it felt like that every encounter.

[–] [email protected] 11 points 11 months ago* (last edited 11 months ago)

Offer an evil route but make it more interesting

And not just railroad you into being good.