this post was submitted on 06 Jan 2024
13 points (84.2% liked)

Minecraft

4418 readers
24 users here now

Welcome to the Minecraft community on Lemmy and Kbin!

The home for all posts related to the Minecraft franchise: from the classic game to the mobile ports, mods, adventure games, merchandise and similar!

Official Lemmy.world server available!

Lemmy.world hosts an official server that welcomes all players to contribute and have fun:

Minecraft Version: 1.20.x

Address: minecraft.lemmy.world

Please make sure you read our rules before posting.

Rules:

Rules can be clicked on to be expanded.

1: Treat all users with respect.

Bullying, threathening, doxxing, or toherwise hostile behaviors with any of our users will not be tolerated. Be civil, have fun.

2: Posts must be related to the Minecraft franchise.

This includes the main game, titles like Dungeons, fan art, wiki pages, toys, new feature votes, and similar content.

3: No advertising.

If you want to share a product you're a manufacturer or seller of, please contact the moderation team first. Affiliate links to online shopping stores or affiliate coupon codes are not allowed.

4: No piracy.

Links or discussions about cracked versions of games, unauthorized copies of copyrighted material and other similar piracy-related content are not allowed.

5: No NSFW or adult content.

This community is inclusive to users of all ages. Keep in mind Minecraft attracts children and adults alike. Therefore, no NSFW content is allowed.

6: No low-effort meme content.

Memes are allowed, and so are comics or other fan creations. However, low-effort reposts and otherwise overused memes will be removed.

Reddit reposts are allowed.

Reddit reposts are allowed, but you need to include the tag [Reddit] in the title.

Related communities:

founded 1 year ago
MODERATORS
 

I believe I was previously using PojavLauncher, it came bundled with my Retroid Pocket 3+, but I could have sworn it was wrapped up in some kind of controversy.

I could easily be blending together memories of PojavLauncher and PolyMC but I thought it had something to do with people using pirated versions of the game with PojavLauncher.

Either way, is PojavLauncher still the way to go? I'm not a fan of the micro transactions Bedrock edition offers.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 10 points 10 months ago (2 children)

Bedrock is fine unless you want to do anything technical, use mods, or have performance

[–] [email protected] 7 points 10 months ago

"real" bedrock modding is still in its infancy, but there is progress. LeviLamina is a framework that allows for a lot of server features that were previously more or less impossible. https://github.com/LiteLDev/LeviLamina

Bedrock modding at the moment is focused more on serverside software because, unlike java, the core game code runs natively rather than in a java virtual machine. That means client modifications are a lot harder and require duplicated effort for each platform. That's without mentioning that the linux version of the bedrock server comes with debug symbols that aid decompilation.

Some client mods do exist though. We have onix, a dll injector that adds a lot of useful features. Unfortunatly it is not open source and it doesn't support linux so I can't speak for the quality or legality. People have also prematurely figured out shaders for render dragon(minecraft's new universal rendering engine). Useless shaders adds redstone level indicators and better chunk borders. https://github.com/OEOTYAN/useless-shaders/releases

Some missing plugins people often want for bedrock are carpetmod and litimatica. Trapdoor tries to act similar to carpetmod and Sructura can also can more or less replace litimatica for simple usecases.
https://github.com/bedrock-dev/trapdoor-ll https://github.com/RavinMaddHatter/Structura/releases

For world modification and analysis, the most complete solution is rbedrock. It is very useful for world trimming, village cleanup, and creating fake structures, and other things https://github.com/reedacartwright/rbedrock

Finally, redstone and mob farms. For redstone, the biggest problems people have are missunderstanding the differences from java. The main one being that redstone processing happens in two distinct parts(producer tick and consumer tick). Pticks happen every game tick but cticks only happen on odd game ticks(like javas redstone ticks). During a ptick, redstone consumers are just added to an unsorted list to get powered on the next ctick. That leads to the random result that is often complained about.

Mob farms are limited primarily by our miniscule 24 mob cap(8 surface 16 cave). Recent advancements have allowed the use of split density(abusing the fact that bedrock mob caps only check 4 chunks in each direction) to help reduce the issue. The other two weird quirks are that structure spawning is screwy(I can go to more detail if desired) and mobs spawn on the northwest corder of the spawnable block.

Technical bedrock does exist, it is just a less developed field than java. Lmk if you have any questions, I can try to answer them or link to some discords that I've lurked in to learn this stuff

[–] [email protected] -3 points 10 months ago (1 children)

My bedrock versions are modded, and the performance is butter. Considering it can run smoothly on pretty much all platforms, from toaster to high end PCs.

I'm not sure what you mean by "technical", however. Can you clarify? Redstone function, maybe?

I notice a lot of people still use the same old sayings when it comes to dismissing the most widely spread version of the game. Grievances so old they've been a thing of the past for years.

I'm not sure why, considering both versions are great for different reasons.

[–] [email protected] 3 points 10 months ago* (last edited 10 months ago) (2 children)

Yeah, by technical I mean redstone and farming. The java technical community is so much bigger, plus a decent amount of things just aren't possible on bedrock because of stuff being non deterministic or working slower than on java (I don't mean lag, I mean things such as observers updating less often)

I don't know much about bedrock modding, but is the ecosystem even comparable to on java? Also, do you not have to pay for any mods you want?

Edit: looking through curseforge and mcpedl, I mostly only see things like biome, block, tool, and mob mods. I don't see anything like the magic and tech mods you can get on java, and definitely nothing that comes close to enough to make a mod pack like I'd expect to see on java.
I'm not saying bedrock is bad because of it, I was just saying that the java mod ecosystem would be a reason you'd want to play java. However I suppose it's not super relevant, since no phone can run most modpacks

[–] [email protected] 2 points 10 months ago

There is no modding in bedrock. Dont let yourself get fooled. They’re talking about datapacks and resourcepacks.

Look at curseforges bedrock „mods“ https://www.curseforge.com/minecraft-bedrock/search?page=1&pageSize=20&sortType=2&class=addons

Its really structures and items mostly. No comparison to the complete overhaul you can give it in java.

There’s no normal discussion here. They want bedrock to be good because they’re used to it and point fingers at the objective arguments others make: microtransactions jump at you outside the shop, kids get sucked into paying for free stuff, they’re incompatible by design (but java modders made it possible to play cross platform), java mechanics didn’t carry over to bedrock for no reason.

These are all valid arguments and they dont want to hear it.

[–] [email protected] -3 points 10 months ago

Modding on bedrock is a completely different world. Our mods are different, for sure. The difficulty comes in version updates. Because older versions of bedrock do not work. But active modders are generally pretty good about keeping stuff up to date.

I currently have a huge skyblock oneblock modpack I'm using at the moment. it's quite fun.

I do wonder if it's prior reputation is what keeps modders from using the platform.

There is a stigma associated with bedrock that persists to this day, unfortunately. It'd be nice to see modding get more robust and see more modders trying their take on bedrock mods more often. Here's hoping that happens in the future.