this post was submitted on 10 Jan 2024
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[–] [email protected] 7 points 10 months ago* (last edited 10 months ago) (2 children)

You can argue a monopoly only where there are both an active actual monopoly and when there are anti competitive practices in place.

Steam doesn't do anti competitive, their 30% cut is actually a deal when you consider how much you get in comparison to Epic or Gog, who both take 30% but both offer considerably less. Valve doesn't push for exclusives the way Epic does and valve doesn't do anything to make you not able to publish to other stores at all.

Their edge is that they offer a better service for the same price.

[–] [email protected] 7 points 10 months ago (1 children)

I don't like Epic at all, but they have a 88/12 revenue split, not 70/30

[–] [email protected] 2 points 10 months ago* (last edited 10 months ago)

That's only if you're using Unreal, it's 70/30 if you're not using UE.

Edit, I'm wrong, sorry, the other user is right