this post was submitted on 12 Feb 2024
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[–] [email protected] 44 points 9 months ago (3 children)

Diablo 4.

I played like 10 hours, then realized it was really fucking boring. It felt soulless. Uninteresting.

[–] [email protected] 35 points 9 months ago (1 children)

The infinitely scaling enemies was the dumbest fucking shit Ive encountered in a LONG ass time.

Im lv1 and a shipwrecked mugger can kill me

time warp 30 hours of gameplay

Im lv50, Im dripping in rare loot, I just kicked a greater demons balls through the roof of his mouth oh and a shipwrecked mugger can still kill me.

[–] [email protected] -2 points 9 months ago (2 children)

The infinitely scaling enemies was the dumbest fucking shit Ive encountered in a LONG ass time.

Infinitely scaling enemies is sort of the point of the genre. Wherever you go at max level you’ll still find enemies that can drop shit you might want (though of course eventually you don’t want much loot that drops from most enemies). Once you have good gear and a good build a single minor mob shouldn’t be able to take you out unless you’re AFK. Unless you’re in like, a high NM level dungeon.

You’re never supposed to out-level stuff, basically, except certain boss fights. It’s just a constant dopamine drip. Pointless, sure, but so is plenty of stuff. Makes a great podcast companion, IMO.

[–] Xanxia 3 points 9 months ago

The way it's done in D4 is definitely not they way of the genre.

[–] [email protected] 1 points 9 months ago* (last edited 9 months ago) (1 children)

The genre is about accumulating levels and gear to go out and find bigger challenges to get more level and gear, rinse and repeat. Not having 100% of the enemies you encounter match your exact level at all times wasn't an issue, but it was nonetheless solved by having difficulty settings.

Having all of the enemies scale automatically makes your spells do less to enemies and it makes your armor less effective every time you level up.

[–] [email protected] 2 points 9 months ago (1 children)

Okay, fair enough. But most of my time spent playing D3 and D4 has been at max level anyway. I’m not usually worried about my armor becoming weaker relative to the enemies because I leveled up, but because I’m trying to tackle the next level of Nightmare or whatever.

[–] [email protected] 2 points 9 months ago

That's also fair enough lol. Personally I ended up dropping the game because I didn't wanna put in that much work before it became satisfying.

I love the new enemy/boss mechanics, but it wasn't enough to keep me hooked

[–] [email protected] 4 points 9 months ago

Absolutely agree. Worst 70 euros I spent in quite some time.

[–] [email protected] 1 points 9 months ago (1 children)

I actually dozed off at my computer playing D4, something about the mindlessness of it just lulls me to sleep.

[–] [email protected] 3 points 9 months ago

Animal Crossing is my favorite sleepy time game, but Diablo gets me nodding off like it's downtown Kensington