this post was submitted on 12 Feb 2024
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Saw this pop up, and it rings true for me at least. I like some numbers in my games, and not just the washed-out kind where they might as well just use a color instead.

And like he says, it's fine in games like DOOM 2016. Doomguy needs no numbers, his numbers are "Shotgun" and "More".

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[–] [email protected] 8 points 8 months ago

Not to mention, sometimes they actively take away from the art direction. You can have a game that's clearly going for semi-realism and yet keeps damage numbers flying off like it's a comic strip, which doesn't fit whatsoever.

The strangest, funniest mixture are the games built off comic licenses that employ a semi-realistic style with damage numbers, when a better combination would be stylized so it would all fit better artistically.