4
submitted 8 hours ago by [email protected] to c/[email protected]

Some information about upcoming job adjustment.

In particular interesting is that they listened to the specific request of adding artificial emnity to the now-damage-less gapclosers of GNB and DRK, and that they are once again wasting the chance of giving Astro an actual mobility tool in favor of further baking Lightspeed into the 2m-burst. Sigh.

[-] [email protected] 10 points 9 hours ago* (last edited 8 hours ago)

Is it my turn to post this tomorrow? Or whose is it? I lost track.

[-] [email protected] 4 points 14 hours ago

No it just means you were a dick so someone kicked you off their private property for it. That's their right, isn't it?

[-] [email protected] 2 points 16 hours ago

Yeah because you were being a dick.

[-] [email protected] 1 points 16 hours ago

You do realize though that freedom of speech does not mean freedom to say whatever you want, yes?

[-] [email protected] 11 points 1 day ago

You seriously underestimate the stupidity of the global community.

[-] [email protected] 23 points 1 day ago

Stupid american politicians aside, I hate how this community is just US news nowadays.

Yeah I know it's because of the significant inherent overlap, but do we not have some /c/usnews or such?

30
submitted 2 days ago by [email protected] to c/[email protected]

GOG link posted, Steam link is here. I tried a demo what feels like forever ago, neat little colony builder.

[-] [email protected] 8 points 2 days ago

Just report then block him, don't feed the troll.

[-] [email protected] 13 points 2 days ago

Yeah I was thinking the same.

I mean sure, someone needs to make a decent Left 4 Dead 3, yeah. But that should not be Resident Evil, especially considering how mediocre the action-centric titles were in hindsight (they were good for their time though, granted).

[-] [email protected] 19 points 3 days ago* (last edited 3 days ago)

That's because it's your username. To you it shows normal, all I see is hunter12. See?

[-] [email protected] 42 points 3 days ago* (last edited 3 days ago)

Yeah it automatically obfuscates. Mine is *******, for example.

[-] [email protected] 4 points 3 days ago

Relax, it's just JSON. If you wanted to not be stringly-typed, you'd have not used JSON.

(though to be fair, I hate it when people do bullshit types, but they got a point in that you ought to not use JSON in the first place if it matters)

[-] [email protected] 83 points 3 days ago

Ugh. How to kill all hype in one headline.

4
submitted 1 week ago by [email protected] to c/[email protected]
116
submitted 1 week ago by [email protected] to c/[email protected]

From the pdf:

After the Sun, the closest star to us is a small Red Dwarf star, Proxima Centauri. It is too faint to be seen without using a sizeable telescope. It is 4.24 light years away, so in our model, which is 1:1 billion scale, it is 40,140 kilometres away. This is approximately the distance around the circumference of the world from Melbourne to Melbourne.

That's extremely nerdy, I love it.

4
Patch 7.0 Notes (Preliminary) (na.finalfantasyxiv.com)
submitted 1 week ago by [email protected] to c/[email protected]

Pre-order access is scheduled to go live at 09:00 UTC on the 28th with the full release following at ~09:00 UTC on the 2nd.

190
submitted 2 weeks ago by [email protected] to c/[email protected]

I cannot share specific numbers, but I can say that we had an internal metric we were aiming for that had been approved, and that we exceeded that number by a significant portion. We also got a thumbs up a few weeks before launch.

125
submitted 1 month ago by [email protected] to c/[email protected]

I like this. A lot. I mean as far as I can judge it just from the demo.

It looks like it'd be a quirky XCOM-like. Chimera Squad, but even more magic than the special ability in that. And in a lot of ways it is that, but it has this thing where you can see what the enemy will do on their turn, which in turn makes your turn a tight puzzle as you got near-perfect information.

And it's super well done. You can pull off these perfect turns constantly where no enemy can ever do anything and you control the entire momentum, and it feels cool. I hope they can keep that up as the team gets bigger, but so far it feels nice.

Plus, the writing is quirky as fuck and very fourth-wall-breaking, but also cool. The whole game gives off that vibe, what with one guy using an Assault Staff (basically an AR-15 but also a wizard's staff) and your witch having a tactical vest on and tac goggles on her witch hat.

Did anyone of you try it? Did you also like it? Definitely waiting for them to announce when it'll come out now.

7
submitted 1 month ago by [email protected] to c/[email protected]

Main link is to the EU site, also got:

The results are remarkable, lighting looks worlds better than before.

53
submitted 1 month ago by [email protected] to c/[email protected]

Game Information

Game Title: Capes

Platforms:

  • PC (May 30, 2024)

Trailer:

Developer: Spitfire Interactive

Publisher: Daedalic Entertainment

Review Aggregator:

OpenCritic - 77 average - 75% recommended - 16 reviews

Critic Reviews

CGMagazine - Jordan Biordi - 7 / 10

Capes is a good enough game, but lacks the necessary distinction to go up, up and away.


Checkpoint Gaming - Charlie Kelly - 8 / 10

If Capes' biggest crime is that it isn't the most original game and that its fights require more thought than some might like, then I'd call Spitfire Interactive's debut a hearty success. Within its deep tactics gameplay is plenty of exciting and creative party DNA to tool around with. It even has a surprisingly refreshing tone and take on the superhero genre that is the most authentic I've seen in a while. So why not go save the world? I promise a super duper good time awaits.


GAMES.CH - Steffen Haubner - German - 82%

Sending your own superhero into the race is a brave move and, at least in terms of play, it really works here. There's plenty of scope to come up with your own solutions, and figuring out the best strategy makes the hours fly by. The fact that the ambitious story is not supported by a corresponding character design is regrettable, but in view of the undeniable gameplay qualities it is easy to get over.


God is a Geek - Chris White - 7.5 / 10

Capes is a solid turn-based strategy title that has some great ideas in the fight, and more often than not keeps things exciting.


Hardcore Gamer - Thomas Kent - 4 / 5

With its vibrant visuals, intricate gameplay mechanics and a narrative that both entertains and provokes thought, Capes sets itself up as a memorable addition to the superhero genre. While there are minor audio-visual sync issues and balance quirks in the combat system, the overall experience is overwhelmingly positive. This game promises hours of engaging gameplay and delivers a powerful commentary on control and resistance in a dystopian future.


IGN - Dan Stapleton - 8 / 10

Capes is a clever and challenging tactics game with a clear love of the superhero comics that inspired it. And no one actually wears a cape.


Merlin'in Kazanı - Murat Oktay - Turkish - 80 / 100

Capes is a very enjoyable turn-based strategy game. Even those who don't like the genre like me can get tied to their heads for a long time. With the many options it offers, you have the chance to finish each mission with a different method and hero. If we do not consider the minor camera errors, Capes is a production that should be considered by those who love the genre.


Merlin'in Kazanı - Murat Oktay - Turkish - 79 / 100

Overall, the only thing I see missing is the lack of multiplayer support.


Nintendo Life - Trent Cannon - 8 / 10

Despite some visual shortfalls, Capes is a very solid turn-based strategy game that takes the best bits of XCOM 2 and gives it the superhero treatment. The tactical gameplay will have you thinking of the best way to position your growing roster of heroes on each turn to help you save King City from the nefarious Company. Even a predictable plot doesn't undermine how well-balanced and fun Capes is to play. Strategy and comic book fans will find plenty to enjoy here.


PC Gamer - Robin Valentine - 80 / 100

An awkward story doesn't hold Capes back from being one of the best turn-based strategy games of recent years.


PCGamesN - Andrew McMahon - 6 / 10

Capes mostly overcomes its cliches, lack of customization, and limited scope thanks to its strategic gameplay that will test the mettle of even the most hardened of turn-based tactics veterans.


Screen Rant - Brad Lang - 3.5 / 5

Capes is an excellent foundation for what could be a fantastic tactics franchise. Thanks to its excellent mechanics, squad-based dynamics, and progression, Spitfire Interactive's debut game will no doubt find plenty of love from those who appreciate small-scale strategy games that emphasize positioning and clever teamwork - it's just a pity that its writing, voice-acting, and animation vary so dramatically in quality that it's difficult to really appreciate its story.


The Games Machine - Gabriele Barducci - Italian - 8.3 / 10

Capes is the perfect game for those looking for a level of challenge similar to that of any XCOM. Fun, complex and colourful, at times the game becomes very difficult, requiring more and more attention from the player, but if taken calmly, Capes can offer many emotions and hours of fun.


The Outerhaven Productions - Getselious - 4 / 5

Capes is a solid take on tactic-based gameplay in the world of superheroes. It can be a tad short but it's a great time throughout!


TheSixthAxis - Gareth Chadwick - 8 / 10

Capes is a valiant effort at a relatively unique idea, one that I personally have wanted since I heard Midnight Sons would have a card-based attack system. It isn't perfect, it could do with a little more polish, and it's occasionally a bit frustrating, but it's deep, challenging and the story is enjoyable enough if you like comic books' campy style. Considering this is Spitfire Interactive's debut game, it has absolutely convinced me to keep an eye on their future projects.


Wolf's Gaming Blog - Baden Ronie - 3.5 / 5

While Capes might be less Avengers and more West Coast Avengers in terms of its presentation and budget, underneath those plastic faces lies a really fun turn-based tactics game. The story may not reach the highs of comic book greatness but it’s still a decent time. It’s the gameplay where Capes shines though. Sometimes it can be a bit too heavy-handed with the enemy count, but when you’re in the middle of the fray punching bad guys off of ledges, powering up Ultimates and combining abilities, it’s a damn good time.


72
submitted 1 month ago by [email protected] to c/[email protected]

Bringing remodellings of:

  • Stockholm
  • Nice
  • Monaco
  • Barcelona
  • Porto
  • Madrid

In particular the shot of Monaco looks truly impressive, tbh.

50
submitted 1 month ago by [email protected] to c/[email protected]

Actually... sounds quite interesting. Like a more casual and chaotic take on DbD, which to me at least sounds like exactly what that formula could use.

7
submitted 1 month ago by [email protected] to c/[email protected]

Hey I got 79/100! Not bad I would say. 😅

Also I learned what a 'sandbag' is in a group. Apparently.

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Carighan

joined 1 year ago