this post was submitted on 16 Mar 2024
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[–] [email protected] 13 points 8 months ago* (last edited 8 months ago)

New Mario does have difficulty modes, via character selection. In Super Mario Wonder, Yoshis don't get hurt when taking damage, they just get knocked back, and Nabbit doesn't take damage or get knocked back.

Some shmups do have difficulty modes, too; one of the first serious shmups I played was the sixth official Touhou game, Embodiment of Scarlet Devil, which has 4 difficulty modes.