this post was submitted on 22 Mar 2024
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[–] [email protected] 1 points 8 months ago

I mean yeah, you have to be conscious of how much time and effort you have to invest in a game. And they're ultimately trying to make a profit.

It's hard to match 2D and 3D art styles, and comes with a whole host of other technical challenges mixing 2D and 3D.

Don't get me wrong, it's a fun concept. But it's not at all necessary, and sometimes high up people don't pay attention to or even know what they're asking of their developers to do.