this post was submitted on 25 Mar 2024
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Is it an AMA ?
Is it yet another VTT ? How does it compare to other VTT ? Why use this one rather than roll-20/Let's role/Foundry ?
Do you need to program a rule-set or is it a LLM reading a rule-book and turning it into a dynamic application ?
How does it deal with "story NPC" rather than just rules and combat (Remembering who wants want and who has which information ? ) Similar question for lore, which in some games/campaign can be intimidating
How much room does it let to the GM ? Fudging the dice, changing a map/monster on the fly and all the stuff that GM do
Great question! It has a AMA feature - but it's not an AMA. It's more so like a "group hub" for your games if you will? It's also not a VTT - that problem has been solved already.
Nurl aims to support and enhance game sessions for people who still love to play IRL/hybrid game sessions. Having said that, you don't need a rule-set because our proprietary engine Nuro™️ manages all that on your behalf. Basically, using the app should allow you to just focus on the story or playing the game vs. managing the details. As a GM, the last thing I want to do is waste more time "doing stuff" vs. telling the story. The app has helped me go from taking 3 hours to plan my sessions down to 15 minutes (very nice).
We are building the engine to do some really cool things regarding NPCs and custom lore that you can learn more in our blog posts (see both the chat and notes). So, with all that context, it is meant to empower both the GM and Players so changing or learning about anything on the fly has no limits (I can validate that as a GM who does it pretty much in every game session...except fudging dice - if the players can't fudge, I choose not to fudge which makes a more interesting and engaging story IMO).
I hope that answered all your questions? Please let me know if it didn't and what I can do to be more helpful!