this post was submitted on 29 Mar 2024
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[–] [email protected] 15 points 8 months ago (1 children)

Original Doom was not GPU accelerated.

[–] [email protected] 15 points 8 months ago (1 children)

Original Doom was not GPU accelerated.

Neither was original Quake. GLQuake was a later update. The original was for DOS using only software rendering.

[–] [email protected] 6 points 8 months ago (1 children)

Yup, and most people played it at something like 10 to 15 fps on hardware of the time. Same with DOOM a couple of years earlier.

[–] [email protected] 4 points 8 months ago* (last edited 8 months ago) (1 children)

With resolution 320x240. And I do not remember how many colors. 256?

[–] [email protected] 7 points 8 months ago

I do not remember how many colors. 256?

Yes with a fixed color palette of mostly shades of brown and green.