this post was submitted on 06 Apr 2024
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Gaming

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[–] [email protected] 5 points 4 months ago (2 children)

Imo it's only recently that it's become 'typical' for this to happen.

[–] [email protected] 3 points 4 months ago

Video game developer here. It has been happening since the games industry started. Frequently, early games were made by contractors that were let go at the end of a project.

Many studios have done this for decades. Many developers actually like this as contract work pays differently than salary work and gives different freedoms.

[–] [email protected] 1 points 4 months ago* (last edited 4 months ago)

It’s been typical for qa and similar staff for a very long time. This article doesn’t specify what roles were cut so it’s hard to say if this is business as usual or not.