this post was submitted on 13 Apr 2024
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If I am planning on doing a sandbox in a modern setting, I like:
Everyone was invited to NPC's 40th birthday. This NPC is a bit of a social butterfly, and has invited friends from all of their social groups. I let the players know that they can either choose to already know each other or not, and they are likely to have at least heard a positive story or two about each other. Then inciting indecent happens at the party, or the police come because they are investigating the mysterious death of the birthday NPC.
If I am planning on doing a sandbox in sci-fi or cyberpunk:
Players respond to a Craiglist-esque easy-money job listing; they can choose to have known each other beforehand or not. Things go wrong, and they are left in possession of a small spaceship and a grudge.