All low settings looks pretty rough, but I'm also usually not super concerned about battery life. I personally use:
- DX12
- 103FOV
- FSR 1.0 highest quality (2.0 looks horrible in DRG for some reason, and lower qualities didn't help a ton)
- Anti-aliasing: TAA (looks best with FSR)
- Texture Quality: Ultra (with CryoUtilities, zero performance hit compared to low, but idk about stock)
- Anti-Aliasing Quality: Ultra (zero performance hit compared to low)
- View Distance: Ultra (zero performance hit compared to low)
- Shadow Quality: High (even though low will get you a 10% fps boost, I couldn't stand the zero shadows, and high only has a ~2% hit compared to medium)
- Effects: High (lowest setting that keeps screen space refections, but this is a 10% fps hit compared to medium and low. Low and medium were identical FPS)
- Post-Processing: Medium (or high if you use the Better Post Processing Reloaded mod, or if you're okay with chromatic abberation). Low will remove ambient occlusion, but has a 10% FPS boost
- 11W TDP
- V-sync'd 40-45hz (still tuning that in)
However, I use CryoUtilities and have a pretty hefty ~40mV undervolt (which can sometimes improve performance). Also note that I have the original LCD model, and apparently the LCD and OLED handle TDP settings pretty differently. So YMMV with these settings.