this post was submitted on 25 Mar 2024
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[–] [email protected] 75 points 8 months ago

Completely foreseeable response to a greedy mtx cashgrab on a single-player game.

[–] [email protected] 69 points 8 months ago (10 children)

If I was into modding, I'd do this too.

Single player games should not have micro transactions for power ups. Period.

[–] [email protected] 21 points 8 months ago (1 children)

This is my philosophy with things. If something can be bought with real money in a single player game I've already paid for, I have no problems using mods or cheats to get the same things.

[–] [email protected] 6 points 8 months ago

I got Breath of the Wild on release and I paid for the DLC years later. Gotta say I'm happy with it. There is a correct way to experience Hyrule, and it's on a motorcycle. No notes.

[–] [email protected] 2 points 8 months ago

And I'd say they are even worse in multiplayer games. MTX that affect how the game is played is just paying someone to make it easier for you to win, which is pathetic whether it's a single player or multiplayer game.

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[–] [email protected] 49 points 8 months ago (1 children)

JESUS CHRIST at the amount of suckers talking about MTX being okay in this game because "yOu CaN eArN tHe ItEmS iNgAmE" are missing the point!

Good lord, what happened to being in an uproar about horse armor DLC? I miss those days!

If you add 20+ items of "DLC" into a singleplayer game THE FIRST DAY, you deserve for your company to go belly up. Full stop.

[–] [email protected] 11 points 8 months ago (3 children)

I'm not against the idea of MTX, I think there's a place for them. For instance I don't mind if a game sells deluxe edition upgrade as a MTX because that's ultimately pro-consumer. Without that option you're either going to have to bite the bullet and hope you enjoy the game or pay extra to get the same game twice if you do enjoy it enough. I know I used that option with BG3.

That said, selling in game resources as MTX is fucking stupid. It's just fundamentally incompatible with good games. If the resources are abundant there's no reason to sell them as MTX. If they're scarce then they're either deliberately scarce for the purpose of selling the MTX which is just scummy, or they're scarce for some other reason (like if you don't want to make fast traveling everywhere easily accessible) then selling that resource as MTX just undermines the purpose of the scarcity.

[–] [email protected] 4 points 8 months ago (1 children)

deluxe edition as a MTX

I spent a few minutes analyzing this sentence alone. Admittedly I read the rest of your argument and respect your opinion. It’s just that this is stuck in my head.

Buying the deluxe edition through a micro-transaction? My mind wants to classify this as an oxymoron. Admittedly a lot of microtransactions aren’t really micro by any stretch of the imagination but this just stands out.

[–] [email protected] 11 points 8 months ago (1 children)

Pretty sure he means a deluxe edition upgrade as a mtx.

Where some games allow you to get the base game, try it out and upgrade if you want. Rather than diving in at the deep end and not knowing if you'll enjoy the game.

[–] [email protected] 2 points 8 months ago (1 children)

Oh 100% that’s what they meant. It’s just something that caught my attention as it almost appears to be an oxymoron.

In practice, “microtransaction” can mean many things. A small price, a purchase of non-unique content, or even a small quantity of unique (non-base) content. So yes, upgrading to the “deluxe” edition can fall under that description. But calling the “deluxe” content upgrade a “micro-transaction” almost appears contradictory. So I had a little chuckle while pondering this before becoming upset at how broad (and expensive) said “micro”transactions have become.

[–] [email protected] 2 points 8 months ago

You're right that it is weird. It's because we use MTX and DLC almost synonymously and that's because there's a lot of overlap. They're overloads terms and we need a better vocabulary to talk about the specifics. For instance I think if Dragons dogma didn't sell resources and sold only the deluxe edition parts then there wouldn't be that big of an outrage about MTX. The outrage is about the in game resources being sold, but it's hard to present it that way when the only word we have for it is MTX, which also contains the part that is not the issue.

[–] [email protected] 3 points 8 months ago

On Steam you can usually pay the difference to upgrade to a deluxe/ultimate edition

[–] [email protected] 1 points 8 months ago (1 children)

Deluxe editions of games are anti-consumer even if it is an upgrade. Just sell the whole fucking game to me or don't sell anything at all.

[–] [email protected] 1 points 8 months ago

So you'd much rather pay $60 for helldivers 2 than $40? Because that's the monetary difference between standard and deluxe.

Deluxe editions are generally for people who want extra fluff in their game. Not everyone wants the fluff and they shouldn't pay for things they don't want. Your idea "makes sense" only if you assume they're going to give away deluxe stuff for free and the final price of the product doesn't increase, which frankly is just naive thinking.

[–] [email protected] 45 points 8 months ago (1 children)

i wonder when denuvo starts claiming these mods are "cheats"

[–] [email protected] 7 points 8 months ago

“Mods are cheating” has been a claim made by certain publishers for a while now.

[–] [email protected] 39 points 8 months ago

And your favorite pirate site negates the need to give capcom any money.

[–] [email protected] 30 points 8 months ago (11 children)

I could get the game for free, the mtx for free, and could want to play it, and would still never do it, because of how stupid this is. Sorry studio artists, your work is forever tainted for the choices of your owners. It will never shine through their dense immoral greed of your masters.

[–] [email protected] 4 points 8 months ago (2 children)

You're just denying yourself a really fun experience. The game is actually really good especially if you're able to download it without paying if the whole morality thing is what's stopping you. If it's available I'd get it.

[–] [email protected] 9 points 8 months ago (5 children)

I won't stand for it, it's just not worth it. There's other fun games that don't associate with mafia scum. I dislike how they steal money and consecutively contribute negatively to humanity

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[–] [email protected] 4 points 8 months ago

There are lots of good games out there from moral companies. He doesn't need to play this one.

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[–] [email protected] 25 points 8 months ago

I won’t be paying for this game on principle. I might not even play it.

[–] Green13 24 points 8 months ago (1 children)

If the community fixed the game, I want a discount.

[–] [email protected] 10 points 8 months ago

Get the five finger/seven seas discount

[–] [email protected] 22 points 8 months ago* (last edited 8 months ago) (1 children)

I might know why Capcom tried to start a war on mods a month or so ago...

I still want to play DG2, but I can afford to wait until it costs a value I think it's worth. It's not like there's a shortage of games to play or anything.

[–] [email protected] 2 points 8 months ago

No, this has always been Capcom's mode of operation. Unnecessary micro transactions were in the first DD 12 years ago. Look at their other games as well, bullshit tokens to change the appearance of your character in Monster Hunter Rise, etc pp.

[–] [email protected] 10 points 8 months ago* (last edited 8 months ago) (2 children)

There's is no need for the microtransactions in the first place.

They don't help you at all other than the first dozen hours, and the way they would help you will ruin your game curve.

The game isn't designed around you having a portcrystal day one.

Edit: The game is a power fantasy. The whole point is you start out weak as shit where three goblins own you and you grow to the point you are using a half dozen weapons you've become a master in to kill dragons in seconds.

Buying more power at the beginning of that curve ruins the entire point of the game. This was CAPCOM execs saying "you need to put microtransactions in the game" and then the devs going "ok, how about this piece of junk over here players will have stacks of by endgame that could be a microtransaction." And then the CAPCOM exec signing off who didn't even play the game going "great, this will make shareholders happy."

The only thing that's useful is the portcrystal, and you will max out the number you can even use in a NG+ playthrough.

TLDR: Don't buy the mtx and don't use the mods either. These aren't supposed to be part of your power curve in the game and were an afterthought that ruins the design if used.

[–] [email protected] 2 points 8 months ago (1 children)

were an afterthought that ruins the design if used

So a terrible idea then?

[–] [email protected] 1 points 8 months ago (1 children)

Yes, absolutely - CAPCOM sucks with this thing.

But crucially a terrible idea independent of the actual game design, unlike things such as Assassin's Creed where it takes twice as long to level as it should because it was paced around buying XP boosts in a single player game.

In this case, it's a terrible idea that would make the gameplay worse if bought, not a terrible idea that makes the gameplay worse unless bought.

Which is a very, very big difference.

[–] [email protected] 1 points 8 months ago (1 children)

It's not that big of a difference because if people still purchase it but don't purchase the microtransactions as you suggest, the message sent to the studio is: "People don't mind microtransactions in games, we just need to tweak them to make them more desirable" ie. more necessary in the next game they release.

[–] [email protected] 1 points 8 months ago

At which point the games sell worse, review worse, and the franchise effectively dies off as the publisher scrambles to reboot it (as with Ubisoft).

Your argument is somewhere in between a slippery slope and strawman.

This game right here and now is a game that isn't designed around the mtx and so buying it or modding it in is a stupid idea for people to do, whereas a game built around mtx is going to be less enjoyable unless you buy it or mod it in.

When one day you have a future CAPCOM open world RPG designed with the mtx in mind, then you'll have a point.

[–] [email protected] 1 points 8 months ago

I think a lot of people complaining have never played the game, and also apparently didn't play the first game either.

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