this post was submitted on 23 Aug 2023
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[–] [email protected] 5 points 1 year ago (1 children)

Well that's unexpected. I'm beginning to wonder what will eventually happens to games that never get a remaster. Before that was a case of basically every game, but now there are so many remasters/remakes, there might be even less motivation to try and revisit those other old games.

[–] [email protected] 2 points 1 year ago (1 children)

I think it largely depends on which version was your first experience. For example, I grew up with Crash Bandicoot. The remakes of the original trilogy are great but always felt off. I recently went back and replayed the ps1 version of Crash 2 and decided that it is the definitive version for me going forward.

Now if we're talking re-releasing the original games, publishers can charge more for remakes. If a game has a remake I assume the originals will never see the light of day again. Nintendo excluded, they're a wildcard.

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago) (2 children)

I mean it mostly for people who haven't played the original in the first place.

I mean, imagine someone new plays e.g. the remaster of Dark Forces, thinks it's dope and goes to try some other FPS of the era which doesn't have a remaster. And they find it's unplayable, won't run etc.

Even tho almost any old game can run totally fine in an emulator or DOSBox, it just might need some control tweaks.

I think that's a better way to go around than this remaster spree. In 30 years, today's remasters will need remasters anyway, with whatever bells and whistles will be deemed as necessary at the time (like trophies today). While the original can still remain and just brought to modern era with newer emulation or whatnot.

Btw I'm not hating, just pondering.

[–] [email protected] 3 points 1 year ago

Yeah I'm personally not a fan of the remake trend unless it's a substantial feature add or a major spruce-up to an old game. Even then, I don't think they are replacements to the originals. Especially since in my ideal scenario we're looking at new engines and thus different game behaviors no matter how close they try to stick to the source material.

One thing that we'd get with better game preservation is a higher bar for remakes. I feel the excitement that people feel towards remakes today tends towards "wow, I get to (re)play this non-current-gen game!", when imo it should be "wow, they've really improved on this readily available game!"

[–] [email protected] 2 points 1 year ago

Right now there are writer and actor strikes going on. Not just for TV and film but any SAG actor isn't taking a role. Any unionized writer isn't taking a job. Right now there's a tremendous lack of talent to make new stuff so they're going back and grabbing whatever sold best that they still can rerelease.

[–] [email protected] 2 points 1 year ago (4 children)

Hopefully it gets a PC port to.

[–] [email protected] 5 points 1 year ago

There's The Force Engine, which gives a decent control and performance overhaul for PC version. While you can play on higher resolutions, there's no update to visuals, tho

https://theforceengine.github.io/

[–] [email protected] 3 points 1 year ago (1 children)
[–] [email protected] 0 points 1 year ago

With updated graphics.

[–] [email protected] 1 points 1 year ago (1 children)

I remember playing this when I was a kid, the head bobbing made my head hurt 🥲 I could never finish it tho

[–] [email protected] 0 points 1 year ago (1 children)

I think it went left and right too much or the head moved like an 8 laid down.

[–] [email protected] 1 points 1 year ago

Indeed, I couldn’t remember what it was, just that after like 1 hour of playing my head hurt, but you’re absolutely right 😂